A direct way to export FXG from Illustrator CC would be to e.g. run an AppleScript to Export SVG. Example here:
http://wwwimages.adobe.com/content/dam/Adobe/en/devnet/illustrator/sdk/CC2014/Illustrator%20Scripting%20Reference%20-%20AppleScript.pdf Then add an additional code line in the AppleScript to call the 'svg2fxg.xls' (included in the app source code) just the same way I did by using 'xsltproc‘. I will see to add some (silent) command line arguments to the converter as well together with a Win/Mac version. S Am 05.09.2014 um 21:32 schrieb Sascha Ahrend <[email protected]>: > > I meant to convert the swf to fxg after. > > Yes, of course there is dependencies. It's rather meant as a workaround. > > Rgds., > > Sascha > > > > > >> Am 05.09.2014 um 21:28 schrieb OmPrakash Muppirala <[email protected]>: >> >> On Fri, Sep 5, 2014 at 12:24 PM, Sascha Ahrend <[email protected]> wrote: >> >>>> Any thoughts on creating an plugin/extension for Illustrator CC? It >>> would >>>> be a great feature to have this integrated into the workflow. >>> >>> Actually the best way to convert AI files is to import an .ai into the >>> stage of a Flash Pro file with 'Text as vector outline‘ and 'all layers >>> into a single flash-layer‘ and release straight away as .swf. >>> Supposed you removed all bitmap data, you will get pretty accurate results. >> That is one way, but you don't get it in the FXG file format and all the >> benefits that come with it. Also, it adds a dependency on Flash Pro. >> >> Thanks, >> Om >> >> >>> S >>> >>>> Am 04.09.2014 um 19:56 schrieb OmPrakash Muppirala <[email protected]>: >>>> >>>>> On Thu, Sep 4, 2014 at 10:47 AM, Sascha Ahrend <[email protected]> >>>> wrote: >>>> >>>>> Hello all, >>>>> >>>>> >>>>> following a recent thread on Design tools for Flex, I built a SVG/SWF to >>>>> FXG converter. >>>>> The SVG conversion scheme is a modified version of Inkscape’s upcoming >>> FXG >>>>> export scheme (no release date yet.) >>>>> The SWF conversion is based on the as3swf library. >>>> >>>> Sascha, this is awesome. Thanks for working on this. I will play with >>> it >>>> and give you some feedback soon. Any chance you will be willing to >>> donate >>>> it to Apache Flex so that we can have the community work on it and make >>> it >>>> better? >>>> >>>> >>>>> >>>>> You can find the converter as well as the source code here: >>>>> http://www.realcreation.com/S2F_Converter/ >>>>> >>>>> Windows users: >>>>> As Microsoft Windows doesn't ship with any built-in XSL processor >>>>> (necessary for the SVG conversion), this code is for Mac OS only. >>>>> However, you can adjust it to use a Windows 3rd party XSL command line >>>>> processor (e.g. Saxon, msxsl, etc.) by just changing a few lines of >>> code. >>>> >>>> When I built an FXG to SVG converter (reverse of what you have done >>> here), >>>> I built an AIR app and called the XSLT function from the embedded >>> browser. >>>> Webkit comes with an XSLT converter, so it should be pretty >>> straightforward >>>> to make this tool cross-platform when used with AIR. >>>> >>>> >>>>> >>>>> I also wrote a small tutorial, what may be of some general use, when >>>>> working with FXG conversion. >>>> >>>> Any thoughts on creating an plugin/extension for Illustrator CC? It >>> would >>>> be a great feature to have this integrated into the workflow. >>>> >>>> Thanks, >>>> Om >>>> >>>> >>>>> I hope you like it. >>>>> >>>>> >>>>> Best Regards, >>>>> >>>>> Sascha >>> >>>
