well, that might work too, but what I was thinking about is to have some condition that would stop execution once it's met. Something like when a = 3 stop and point to a line of code where a is set.
On Wed, Nov 12, 2014 at 8:34 AM, Christofer Dutz <[email protected]> wrote: > Probably you are talking about an MXML? > > In this case you would have trouble setting a breakpoint as the code > handling this is generated at compile time by the Flex compiler. > > What you could do is you could add a dummy event listener on the states > that is called as soon as a state becomes active. In this function you > could set your breakpoint. > > Chris > > ________________________________________ > Von: mark goldin <[email protected]> > Gesendet: Mittwoch, 12. November 2014 15:09 > An: users > Betreff: Conditional breakpoints > > I have a screen which state is bound to a model. I see that in some > situations the screen's state is not what is expected. Going thru debugger > I cannot find where the model is getting changed. Is ther a way to stopping > execution conditionally when a model is changed? Hope, it's clear what I > need. > > Thanks. >
