The SVG seems pretty complicated for the Flex compiler to handle. So, I converted the SVG to FXG using Sascha's tool [1] Then, I was simply able to import the class in the skin and instantiate it. I have sent you a pull request [2] See if this works.
Thanks, Om P.S. I think the converter did a great job. Nice job, Sascha! [1] http://www.realcreation.com/S2F_Converter/ [2] https://github.com/solomax/BgImageQuickStart/pull/1 On Wed, Nov 26, 2014 at 11:23 AM, Maxim Solodovnik <[email protected]> wrote: > Thanks for the quick answer Om :) > > Here is the quickstart: https://github.com/solomax/BgImageQuickStart > > > On Thu, Nov 27, 2014 at 12:53 AM, OmPrakash Muppirala < > [email protected]> > wrote: > > > Can you post an example of what you are trying? I can try it out and see > > what's going on. > > > > Thanks, > > Om > > > > On Wed, Nov 26, 2014 at 10:48 AM, Maxim Solodovnik <[email protected] > > > > wrote: > > > > > Hello All, > > > > > > I'm trying to add background image to my mobile view using following > > > methods > > > > > > > > > http://stackoverflow.com/questions/10429334/how-to-add-a-background-image-to-a-flex-android-app > > > > > > > > > http://stackoverflow.com/questions/13267481/adding-a-background-image-in-flex-4-6 > > > seems to be almost the same > > > > > > The image is displayed, BUT it is so huge and seems width/height/scale > > > settings has no effect on it > > > > > > I'm using svg image created using Incscape > > > The image should be located on the bottom of the view > > > Is it possible? Do I need to convert it somehow > > > > > > Thanks in advance! > > > > > > -- > > > WBR > > > Maxim aka solomax > > > > > > > > > -- > WBR > Maxim aka solomax >
