What I do in my solutions is that whenever a user logs in to the system, a 
private destination is created for that user.
I don't know if this it totally BlazeDS Feng Shui, but it woks niceley.

Chris

-----Ursprüngliche Nachricht-----
Von: chris_d_k [mailto:[email protected]] 
Gesendet: Dienstag, 30. Dezember 2014 18:18
An: [email protected]
Betreff: BlazeDS Point-To-Point messages

With BlazeDS on the server, we want to create a game in which clients can play 
against each other, one on one. Now, we wonder how is the right way to send 
Point-To-Point messages with BlazeDS. Subtopics means sending messages to all 
clients, what, for me, seems not to be the right and scaleable way.
What is the best way for a "one-on-one" gaming system?



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