I am not sure it ever worked in IE.
Both call connect with the same name. There might be more swfs calling
connect with this name. The send is called by any of the running sfws and
needs to go to the callback of the swf.that created connection in a first
place. That means it always goes back to the last one..

On Wed, Aug 3, 2016 at 1:29 PM Alex Harui <[email protected]> wrote:

> Can we have a re-cap?
>
> I see mention of two swfs.  Are both SWFs calling connect with the same
> connection name, or is the first SWF calling connect but the second SWF is
> calling send?
> If both are calling connect, is there a third SWF that will call send?
>
> Did this ever work on IE?  LocalConnections can get stuck sometimes and a
> reboot often clears up the problem.  Closing every Flash instance clears
> up a stuck LC as well, but you have to be careful about Flash instances
> running in various browsers and find and close them out.
>
> HTH,
> -Alex
>
> On 8/3/16, 11:02 AM, "mark goldin" <[email protected]> wrote:
>
> ><LocalConnection doesn't work in chrome at all
> >But it does, works perfectly. I did not do any tweaking.
> >
> >On Wed, Aug 3, 2016 at 12:57 PM Clint M <[email protected]> wrote:
> >
> >> IE fails because the code is working as expected... it's throwing an
> >>error
> >> because you're calling connect twice with the same connection name.
> >> Chrome works because calling connect twice with the same connection
> >>name is
> >> failing silently because either:
> >> a) LocalConnection doesn't work in chrome at all (I'm not sure of this
> >> though.)
> >> b) Or you need to follow the steps here to enable it in Chrome:
> >>
> >>
> >>
> https://web.archive.org/web/20150908073329/https://helpx.adobe.com/flash-
> >>player/kb/unsandbox-localconnection-chrome.html
> >>
> >> On Wed, Aug 3, 2016 at 10:36 AM, mark goldin <[email protected]>
> >> wrote:
> >>
> >> > Ok, I see. I guess my problem is that in Chrome it does create a new
> >> > connection with the existing name but it IE it doesn't. Should I
> >>follow
> >> > this tutorial to make it work in IE?
> >> >
> >> >
> >>
> >>
> https://web.archive.org/web/20150908073329/https://helpx.adobe.com/flash-
> >>player/kb/unsandbox-localconnection-chrome.html
> >> >
> >> > On Wed, Aug 3, 2016 at 12:22 PM Clint M <[email protected]> wrote:
> >> >
> >> > > didn't say that or mean that
> >> > >
> >> > > in one swf you call connect… while in the other swf you call send
> >> > > you don't call connect in both swfs
> >> > >
> >> > >
> >> > > On Wed, Aug 3, 2016 at 10:16 AM, mark goldin <[email protected]
> >
> >> > > wrote:
> >> > >
> >> > > > I am not getting it. Where does it say you cannot communicate
> >>between
> >> > two
> >> > > > flash players?
> >> > > >
> >> > > > On Wed, Aug 3, 2016 at 11:55 AM Clint M <[email protected]>
> wrote:
> >> > > >
> >> > > > > Maybe try the tutorial here:
> >> > > > >
> >> > > > >
> >> > > >
> >> > >
> >> >
> >>
> >>
> http://help.adobe.com/en_US/as3/dev/WS5b3ccc516d4fbf351e63e3d118666ade46-
> >>7c7e.html
> >> > > > > And the docs here:
> >> > > > >
> >> > > > >
> >> > > >
> >> > >
> >> >
> >>
> >>
> http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/
> >>net/LocalConnection.html
> >> > > > >
> >> > > > > On Wed, Aug 3, 2016 at 9:48 AM, mark goldin
> >><[email protected]
> >> >
> >> > > > wrote:
> >> > > > >
> >> > > > > > The link you are pointing to cannot be found.
> >> > > > > > Also this is from the help:
> >> > > > > > Local connections enable this kind of communication between
> >>SWF
> >> > files
> >> > > > > > without the use of fscommand() or JavaScript. LocalConnection
> >> > objects
> >> > > > can
> >> > > > > > communicate only among files that are running on the same
> >>client
> >> > > > > computer,
> >> > > > > > but they can be running in different applications — for
> >>example,
> >> a
> >> > > file
> >> > > > > > running in a browser and a SWF file running in Adobe AIR.
> >> > > > > >
> >> > > > > > On Wed, Aug 3, 2016 at 11:40 AM Clint M <[email protected]>
> >> wrote:
> >> > > > > >
> >> > > > > > > Two things...
> >> > > > > > >
> >> > > > > > > 1. You're failing to understand how local connection works.
> >>You
> >> > > can't
> >> > > > > > have
> >> > > > > > > two flash player's connect to the same named connection.
> >> > > > > > > 2. It's working (or rather not working) in Chrome because of
> >> > this:
> >> > > > > > >
> >> > > > > > >
> >> > > > > >
> >> > > > >
> >> > > >
> >> > >
> >> >
> >>
> >>https://helpx.adobe.com/flash-player/kb/unsandbox-localconnection-chrome
> .
> >>html
> >> > > > > > >
> >> > > > > > > On Wed, Aug 3, 2016 at 9:08 AM, mark goldin <
> >> > [email protected]
> >> > > >
> >> > > > > > wrote:
> >> > > > > > >
> >> > > > > > > > I have the following code:
> >> > > > > > > > private function createLocalConnection():void
> >> > > > > > > > {
> >> > > > > > > > conn = new LocalConnection();
> >> > > > > > > > conn.client = this;
> >> > > > > > > > try {
> >> > > > > > > > conn.connect("ConnectionName");
> >> > > > > > > > } catch (error:ArgumentError) {
> >> > > > > > > > Alert.show("Can't connect");
> >> > > > > > > > }
> >> > > > > > > > }
> >> > > > > > > > I am loading different applications. When first is
> >>loading I
> >> > dont
> >> > > > get
> >> > > > > > an
> >> > > > > > > > error. When second is loading I do get it. But in IE only,
> >> > Chrome
> >> > > > > > doesn't
> >> > > > > > > > have that problem.
> >> > > > > > > > As the result some things dont work in IE.
> >> > > > > > > >
> >> > > > > > > > Any idea what's going on?
> >> > > > > > > >
> >> > > > > > > > Thanks
> >> > > > > > > >
> >> > > > > > >
> >> > > > > >
> >> > > > >
> >> > > >
> >> > >
> >> >
> >>
>
>

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