Only if Arial (or whatever the default font is) doesn’t have it either…
(Flash does automatic glyph replacement.) On Aug 15, 2016, at 9:23 PM, Alex Harui <[email protected]> wrote: > IIRC, you can get a box if the font doesn't have that character in it. > > On 8/15/16, 11:09 AM, "Matthew Weir" <[email protected]> wrote: > >> Any ideas as to why some characters turn into a >> box?String.fromCharCode('8680'); >> >> from: Arrows HTML Code - Character Codes >> >> | >> | | >> Arrows HTML Code - Character Codes >> Find the html character codes you need fast. A comprehensive and easy >> reference of ascii and unicode characters ... | | >> >> | >> >> >> >> >> >> On Monday, August 15, 2016 2:05 PM, Matthew Weir >> <[email protected]> wrote: >> >> >> Thanks Clint! >> Yes, String.fromCharCode('8598'); is working great. >> >> On Monday, August 15, 2016 2:02 PM, Clint M <[email protected]> wrote: >> >> >> Does String.fromCharCode work? >> http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/String. >> html#fromCharCode() >> >> On Mon, Aug 15, 2016 at 10:53 AM, Matthew Weir < >> [email protected]> wrote: >> >>> Hi, >>> I'm just wondering if any of you have some insight into how the mx:Label >>> interprets ASCII. Any thoughts on how to change the text of the ASCII >>> post-creation? >>> This works just: >>> <mx:Label id="TotalLbl" text="↖"/> >>> >>> However, if I do any of these, it doesn't >>> var charctr:String = '↖'TotalLbl.text = charctr; >>> [Bindable] private var charctr:String = '↖' >>> <mx:Label id="TotalLbl" text="{charctr}"/> >>> >>> same if I have: >>> charctr:String = '&#8598;'charctr:String = "↖" >>> charctr:String = "&#8598;" >>> >>> >>> Thanks, >>> Matthew >> >> >> >> >> >
