What event did you listen to for a "window end move"?

I think I've seen a mouse event come in "late", delayed by processing that Flex 
does off the enterFrame and render events while the LayoutManager validates all 
of the components.  Similarly, progress events, depending on how they are 
generated, could force updates of the window and they could be more noticeable 
if the update rate is faster or slower based on what else the player is doing.

HTH,
-Alex

From: Paul Hastings <[email protected]<mailto:[email protected]>>
Date: Monday, August 15, 2016 at 10:43 PM
To: Alex Harui <[email protected]<mailto:[email protected]>>, 
"[email protected]<mailto:[email protected]>" 
<[email protected]<mailto:[email protected]>>
Subject: Re: TitleWindow dragged off screen


Thanks for taking a look. I'll give that a try--short term I've added a window 
end move listener to the module that seems to be helping.

BTW the TitleWindow seems to get "drunk and disorderly" under a load quite 
often. I had an issue from some time ago where the window's title y location 
would bounce up and down. The window held a progress bar while the app did a 
fairly heavy init. Users thought it was a feature so it was ignored.

Thanks.

On Tue, Aug 16, 2016, 12:22 Alex Harui 
<[email protected]<mailto:[email protected]>> wrote:


On 8/15/16, 9:41 PM, "Paul Hastings" 
<[email protected]<mailto:[email protected]>> wrote:

>i suppose can workaround this with some kind of hail mary event but any
>ideas as
>to why this is happening?

I don't see anything obvious.  I looked at the base classes as well.  Have
you tried more diagnostics?  I would wonder who is setting the y value.
Maybe override the y setter and see who calls it with a crappy value.

-Alex

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