You could do this as well:

<s:Button
implements="spark.components.itemRenderers.IMobileGridCellRenderer">
    <fx:script>
        //Ensure that all IMobileGridCellRenderer methods are implemented
        //Some of it will be available in s:Button.  The IDE should tell
you what is missing
        //Or, you could simply copy the function definitions from the AS3
example
    </fx:script>
</s:Button>

Thanks,
Om

On Thu, Oct 20, 2016 at 5:08 PM, bilbosax <[email protected]> wrote:

> Om, I am glad that you replied because I saw some of your responses on
> other
> forums regarding this.  Unfortunately, I need to create a button in an
> itemRenderer that will allow a user to drill down and actually get more
> information in another component if they want it.  Although I dread doing
> it, because I don't know how, I think my only option is going to be to
> create an actionScript itemrenderer to do this.  Ugh.  I am glad you
> included an actionscript example in your response. Looking for actionscript
> tutorials on how to do this now.
>
>
>
> --
> View this message in context: http://apache-flex-users.
> 2333346.n4.nabble.com/How-to-Create-A-MobilGrid-
> ItemRenderer-tp13883p13886.html
> Sent from the Apache Flex Users mailing list archive at Nabble.com.
>

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