You usually do this in two steps:
1. Compile your actionscript project into a .swf file. You can simply do: amxmlc myApp.as More comprehensive list of examples here: [ http://help.adobe.com/en_US/air/build/WSfffb011ac560372f2012b5a4128cca83a39-8000.html#WS2d929364fa0b8137-4622b98b129dc3cff3f-7ffe ] 2. Package this swf file as a Android binary. Sample command: adt –package -storetype pkcs12 -keystore cert.p12 myApp.air release/bin/myApp.xml –C release/bin myApp.swf More comprehensive list of examples here: [ http://help.adobe.com/en_US/air/build/WS901d38e593cd1bac1e63e3d128cdca935b-8000.html#WS901d38e593cd1bac1e63e3d128cdca935b-7fff ] Hope this helps. Thanks, Om On Tue, Nov 22, 2016 at 2:46 PM, <[email protected]> wrote: > Hello all: > > (I'm sure this must have been answered before) > is there a place to see some samples for > compiling a simple AIR, pure-AS3 apk? > > Something that shows the necessary parms? > > > I have been through these: > http://flex.apache.org/doc-videos.html > They mostly focus on Flex/Flash builder. > > > > I am targeting Android of course, > so I'd want to be able to point to a specific AIR SDK/version > and pull in a couple of .SWCs as well. > > The app starts with a Main.as class. > > Any good examples to start from? > > Thank you! > > >
