make sure you're listening for and handling all the FlashSocketEvent events…
(e.g. DISCONNECT)
package com.pnwrain.flashsocket.events
{
import flash.events.Event;
public class FlashSocketEvent extends Event
{
public static const CLOSE:String = "close";
public static const CONNECT:String = "connect";
public static const MESSAGE:String = "message";
public static const IO_ERROR:String = "ioError";
public static const SECURITY_ERROR:String = "securityError";
public static const DISCONNECT:String = "disconnect";
public static const CONNECT_ERROR:String = "connectError";
public var data:*;
public function FlashSocketEvent(type:String,
bubbles:Boolean=true,
cancelable:Boolean=false)
{
super(type, bubbles, cancelable);
}
}
}
On Tue, Feb 14, 2017 at 11:13 AM, Jairo <[email protected]> wrote:
> I´m developing a Mobile App with Flex and I need a connection with
> sockets. I
> downloaded Flashsocket. It connects and sends data with no problem, but if
> connection goes out, don´t reconnect.
> Anyone saw this with Flashsocket or have some better socket implementation?
>
>
>
>
>
> --
> View this message in context: http://apache-flex-users.
> 2333346.n4.nabble.com/Socket-implementation-tp14684.html
> Sent from the Apache Flex Users mailing list archive at Nabble.com.
>