Thanks, that fully answers my questions and clarifies things.

I now know what to do while debugging and deploying; very helpful!

Hans


Am 31.03.2017 um 16:33 schrieb Josh Tynjala:
1. Correct. However, I expect that when Windows 64-bit support comes out of
beta, there will be a version that you can merge with the Flex SDK.
2. Correct. For now, this is the only SDK that supports packaging Windows
64-bit AIR apps.
3. Yes, you can use any version of ADL to simulate your AIR app on your
computer, unless you need to test with the higher memory limits of the
64-bit version. The version of ADL in the AIR SDK for Flex will still be
32-bit.

- Josh

On Thu, Mar 30, 2017 at 3:34 PM, Hans Nuecke <hnue...@vservu.de> wrote:

Thanks Josh,

just to summarize and see if I got it correctly:

  * The "AIR SDK for Flex" does not support Windows 64 Bit
  * The "AIR SDK with compiler" does support 64 Bit
  * to make use of both (Flex AND 64 Bit)
    I first run adl from the "Air SDK for Flex" package,
    and then run the adt.bat from the "AIR SDK with compiler" package

Using the adle.exe is what I always did so far.
Obviously I "only" have to learn how to use the adt tool to get the 64 bit
benefit.

Did I mess or misunderstood anything?
If you have a helpful link at hand on how to use adt would be great ;-)
Thanks again
Hans


Am 30.03.2017 um 14:58 schrieb Josh Tynjala:

Currently, Windows 64-bit support isn't available in the AIR SDK without a
compiler. That doesn't mean you can't use it, though. You could compile
with the Flex SDK, and then call the adt command line tool from the
separate AIR SDK to package the AIR captive runtime app.

- Josh

On Mar 30, 2017 1:07 AM, "Hans Nuecke" <hnue...@vservu.de> wrote:

I downloaded the SDK from that site (and already the new Beta that came
out yesterday).

But I downloaded the "Download AIR SDK for Flex Developers for Windows <
https://fpdownload.macromedia.com/pub/labs/flashruntimes/
air/pvt/AdobeAIRSDK.zip>" package. Is that a 32Bit version only?!?

There's no option to select 32 or 64 bit versions; or did I miss
anything?

So far I ignored the "AIR SDK & Compiler" versions, since I'm making use
of Flex.

I'm preferably using IntelliJ IDEA as IDE. Could I use the "SDL &
Compiler" version also?

Sorry for that many stupid questions, but your remark sounds logical for
me (I ran into that limit with Outlook at those 32 bit times ;-)

Thanks

Hans


Am 30.03.2017 um 03:02 schrieb Clint M:

The limit you're probably hitting is a 32 bit memory limit.
If you're _actually_ using AIR 25 for captive apps which is 64 bit for
windows then I doubt you'll hit any memory limit.

Check this page:
http://labs.adobe.com/downloads/air.html
and look for: Download AIR SDK & Compiler for Win 64 bit only
https://fpdownload.macromedia.com/pub/labs/flashruntimes/air
/win64SDK/AIRSDK_Compiler.zip


On Wed, Mar 29, 2017 at 2:22 PM, Hans Nuecke <hnue...@vservu.de> wrote:

Apologies for this not really Flex related question, but I'm sure there

are many experienced users around with knowledge of AIR specific
topics.
So
I wanted to give it a try...

When loading dozens of JPG images (compressed: ~ 2.5Mb, uncompressed ~
10Mb), my  Flex/AIR application stops with the "out of memory error"
once
about 1.6Gb of memory is used (data based on Scout).

This can be reproduced.

When I reduce the cache size my app is using for images. I can avoid
that
error. But since I have no control about what the users of my app are
doing, I'd like to either find a way increasing the memory; or a clear
statement (with a link if possible) that there indeed is a limit. Also
for
64 bit systems.

I run Flex 4.16 with AIR 25, but could reproduce this error with Flex
4.15
and AIR 25 also. Actually testing on a WIndows 10 64 sytem with 24GB of
RAM.

If you have a suggestion for a better place posting my question, please
share (Adobe, SO, ...?)

Thanks

Hans

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