Hi. I'm considering trying to use gecode on the iphone platform, or other mobile platforms. I'm aware that support for double precision floating point is limited on the iphone platform. The other main issue is the limited RAM. I've managed to compile gecode and test it on the iphone, however I'm concerned about the memory usage.
I'm wondering if there've been any attempts to do this before? Are there any tips/suggestions? Regards, Ruben _______________________________________________ Gecode users mailing list [email protected] https://www.gecode.org/mailman/listinfo/gecode-users
