Hi Christian, Many thanks for the quick response. Yeah, too bad! If Vincent has any suggestions, I would be happy to hear them and try to get something going. Otherwise, am I best using something like quotients for now until 4.* hits the (metaphorical) shelves?
Best, Sam On Wednesday, 8 February 2012 at 10:24, Christian Schulte wrote: > > Hi Sam, > > > > > > There is some progress on float vars in Gecode but they are not there yet (I > know, too bad). With the next bigger release, Gecode 4.*, they will be part > of the standard distribution. > > > However, to be honest Gecode 4.* is still some time away. Early summer at > best. > > > > > > Getting the older stuff to work with Gecode 3.7.1 seems to be not worth it. > If you are feeling adventurous, you might talk to Vincent Barichard who is > working on the float vars (cc'ed). > > > > > > Cheers > > > Christian > > > > > > -- > > > Christian Schulte, www.ict.kth.se/~cschulte/ > (http://www.ict.kth.se/~cschulte/) > > > > > > From: [email protected] [mailto:[email protected]] On Behalf Of > Sam Yoffe > Sent: Wednesday, February 08, 2012 12:33 AM > To: [email protected] (mailto:[email protected]) > Subject: [gecode-users] FloatVar with Gecode 3.7.1 > > > > > > > Hello, > > I am new to gecode, and having played around with some of the examples I am > blown away with how powerful it is. I realise this is a fairly old question > so I'm sorry if this has recently been answered elsewhere, but I can't seem > to find any answers which are not several years old. I would like to use > floating point variables with gecode. I found floatvars over on google code, > but their install instructions seemed to be for gecode 2.2 whereas I would > like to continue using 3.7.1 if possible. I couldn't seem to get the same > installation method to work, even when building from source with the > --enable-float-vars flag. I also found Gecode::FlatZinc::AST::FloatVar and > managed to get it to compile, but I couldn't do much with it. Also, it seems > to require an integer in its constructor, is this just an identifier? I found > several references in old threads to the Boost libraries, which I don't > currently have installed. Is this required? > > I was wondering whether floating point variables has been implemented in > gecode and, if not, what the best way to go about adding them is? Apparently > I need it spelling out! > I am on Mac OS X 10.6, using g++ version 4.2.1. > > Apologies again if this has already been answered. > > Kind regards, > Sam > > > > _______________________________________________ > Gecode users mailing list > [email protected] (mailto:[email protected]) > https://www.gecode.org/mailman/listinfo/gecode-users > >
_______________________________________________ Gecode users mailing list [email protected] https://www.gecode.org/mailman/listinfo/gecode-users
