I tried it on Mac OS and it works, no crash. Perhaps it's a problem in the compiler's support for C++11, it's all still quite experimental it seems. Did you compile Gecode with exactly the same flags and compiler as the example?
Cheers, Guido On 29/05/2013, at 9:08 AM, Mailing List Email <mailingli...@gmail.com> wrote: > Hi, > > No, it's not entirely self contained. It was just a dumbed down cut and paste > in order to see if anyone could find some quick glaring errors. > Anyway, here is a minimal example that produced the bug - the crash, at least > as far as I could conveniently reduce it to. > To reproduce the crash: run Gist to find all solutions (press "A"). Then > double-click twice on the solution node (the yellow node). > The program will crash. > > > On 28 May 2013 22:52, Guido Tack <t...@gecode.org> wrote: > Hi, > > your sample code does not compile, are you sure it's self contained? E.g. > XGecodeVector2 initialises m_valid which is not defined (and there seem to be > other problems). > > Cheers, > Guido > > -- > Guido Tack > http://www.csse.monash.edu/~guidot/ > > > > On 18/05/2013, at 11:33 AM, Mailing List Email <mailingli...@gmail.com> wrote: > >> Hi all, >> >> In my project that I'm working on, I seem to get strange errors, but I >> cannot seem to be able to figure out why, so I figured perhaps you might >> give some insight into the problem. >> I'm attaching a simplified version (but not a minimal example) of the code >> to where I have tracked down the problem. I don't want to force you to sift >> through tons of code. I included the most relevant parts only. I can provide >> the full source (it isn't that big) upon request, though. That is fine. >> >> My best guess is that there is some memory corruption - some memory getting >> freed and is then overwritten somewhere. But it might be something else >> entirely - like I said, I'm not sure because my results are conflicting. >> I have the tracked the problem down to being the m_rectangle variable. The >> culprit seems to be the line >> >> r1 = std::move(m_rectangles.v().back()); >> >> If I remove it, all works fine. I have tried using both a Gecode space >> allocator and the normal standard allocator - both produce the same thing. >> Because it's memory corruption or something, the bug appears differently >> depending on how the code is run - never in a single place (unless run under >> the same parameters). >> >> Am I doing this right? Am I missing something? I just can't see what. I have >> been trying to wrap my head around this for a long time now, but I can't >> seem to find anything. >> I hate to ask you to go through a lot of code, but I'm stuck here, so I'd >> appreciate a little insight -- any insight. >> >> I just hope the mailing list accepts attachments. I would hate to have to >> provide source inline. >> <Temp.cpp>_______________________________________________ >> Gecode users mailing list >> users@gecode.org >> https://www.gecode.org/mailman/listinfo/gecode-users > > > <NoOverlap.cpp><SquarePacking.cpp>
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