Hi Christian,
Thanks again for your reply!
On 21/08/2013 09:53, Christian Schulte wrote:
Yes, that can be done. There is even a virtual base class for it (so a type
for all engines). It is Gecode::Search::Engine.
As far as I can tell from the documentation pages, sengine in my code is
(a pointer to) class Gecode::Search::Engine, in
Engine* Gecode::Search::bab(...)
Engine* Gecode::Search::dfs(...)
Engine* Gecode::Search::rbs(...)
clicking on the "Engine" in the reference doc brings me to the
Gecode::Search::Engine page.
So am I doing this incorrectly (I am not very familiar with C++)? Should
I be assigning the engine type differently than what I am doing with
sengine (and sengine0 -- it would be much better if I don't have to
explicitly use two Engines)?
Cheers,
Kish
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