On 11/08/2015 10:23, Christian Schulte wrote:
Hi Kish,
Thanks! The bug is due to the fact that all items have size zero. Fixed in
the trunk.
Hi Christian,
I assume it is the same problem, but just in case it isn't -- I also get
crashes when not all the item sizes are zero, for example, for a 2D item
with size {0,1} (so the sizes are {0,0,0,1} -- there is always a dummy
0'th element).
Cheers,
Kish
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