Hi,
I'm in process of upgrading our code to Gecode 6.0.1 (which looks great by the
way!)
I found some cases where code that used to run fine with Gecode 5 now throws
exceptions. The following is a simple example that demonstrates this. I was
able to work around to defaulting to (Gecode::Float::Limits::max/4) as the
default max bound of float variables, but I think it's still probably a bug.
Thanks,
Filip
#include <gecode/float.hh>
#include <iostream>
using namespace Gecode;
int main() {
struct MySpace : public Space {
Space* copy() { return nullptr; }
};
MySpace s;
try {
FloatVarArgs args(2);
args[0] = FloatVar(s, 0., Gecode::Float::Limits::max);
args[1] = FloatVar(s, 0., Gecode::Float::Limits::max);
FloatVar result(s, 0., Gecode::Float::Limits::max);
linear(s, args, FRT_EQ, result);
}
catch (std::exception& e) {
std::cerr << e.what() << "\n";
}
try {
FloatVarArgs args(2);
args[0] = FloatVar(s, 1., 1.);
args[1] = FloatVar(s, 0., Gecode::Float::Limits::max);
FloatVar result(s, 0., Gecode::Float::Limits::max);
linear(s, args, FRT_EQ, result);
}
catch (std::exception& e) {
std::cerr << e.what() << "\n";
}
}
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