Hi, We're trying to do an over-the-air download of a java midlet over wap.
Trouble is the midlet is much too big to fit within normal limits. I have disabled the size checking in wap-appl.c so that it doesn't check for size... Kannel appears however to try and stuff the whole thing into one datagram... which of course it doesn't like doing... I feel that it is more a limit of the protocol than the gateway but all the "why can't i do an over the air download greater than 2K" postings elsewhere on the net imply that its a gateway issue... People do offer downloadable games so how does this work? Presumably you'd need to configure the gateway to split the app up into chunks, but presumably you'd need an application on the phone to reassemble the packets in the right order and then install the app (essentially a tcp/ip stack). Anyone have any suggestions? Marcus
