Hi,

We're trying to do an over-the-air download of a java midlet 
over wap.

Trouble is the midlet is much too big to fit within normal 
limits. I have disabled the size checking in wap-appl.c so that 
it doesn't check for size...

Kannel appears however to try and stuff the whole thing into one 
datagram... which of course it doesn't like doing...

I feel that it is more a limit of the protocol than the gateway 
but all the "why can't i do an over the air download greater 
than 2K" postings elsewhere on the net imply that its a gateway 
issue...

People do offer downloadable games so how does this work? 
Presumably you'd need to configure the gateway to split the app 
up into chunks, but presumably you'd need an application on the 
phone to reassemble the packets in the right order and then 
install the app (essentially a tcp/ip stack).

Anyone have any suggestions?

Marcus


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