Kristian wrote: 
> Just curios... Has anyone had time to look at my sample yet?

Yes, and sorry for the horrifically late reply ...

http://jimmy.schementi.com/silverlight/scriptable

source is here:
http://jimmy.schementi.com/silverlight/scriptable.zip

There was a few small changes I made to Michael's code:

1. The Python code used to load the C# assembly will fail, since there's no 
namespace defined as Scriptable. It should be change to:

clr.AddReferenceToFile("Scriptable.dll")
import ScriptableForString

... and "Scriptable.dll" doesn't need to be added to the AppManifest.xaml, just 
needs to be present in the XAP. I use clr.AddReferenceToFile because 
clr.AddReference or clr.AddReferenceByName can fail depending on whether or not 
Microsoft.Scripting.Silverlight.dll is signed (which can differ if you get the 
bits from codeplex or build them yourself from github), because you didn't give 
the fully-qualified assembly name.

2. The SomeClass class needs to take new_string as a parameter, instead of 
"string"

3. There are both "some_class" and "someClass" variables, but there are 
intended to mean the same thing. So I changed them all to "someClass".

4. Calling event.OnEvent(args) in top-level Python code can run before 
JavaScript has a chance to hook the event, so either an error will happen, or 
nothing. It's strange because it executes onload of the Silverlight control, 
but sounds like that happens before the start script has a chance to finish. In 
my demo I trigger the event from a link.

5. http://jimmy.schementi.com/silverlight/scriptable/csharp/scriptable.cs MSDN 
documentation said that events need to be marked with 
ScriptableMemberAttribute, rather than ScriptableMember. I don't think I makes 
a difference ...

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