Hi, Robert!
Websocket has itself support for ping/pong messages, therefore there's
no point supporting them at the "application" level. So the answer is
no, opensips does not support CRLF ping-pong messages for websocket
connections.
Best regards,
Răzvan Crainea
OpenSIPS Core Developer
http://www.opensips-solutions.com
On 9/4/20 9:38 PM, Robert Dyck wrote:
Context opensips-3.0.2
The TCP protocol enables support for ping/pong by default. It is the
underlying protocol for websocket. I am seeing short messages from
webrtc UAs at 10 second intervals. Opensips is rejecting the messages.
Sep 4 11:15:30 [3091728] DBG:proto_wss:ws_process: Using the global (
per process ) buff
Sep 4 11:15:30 [3091728] DBG:proto_wss:tls_update_fd: New fd is 4
Sep 4 11:15:30 [3091728] DBG:proto_wss:_tls_read: 10 bytes read
Sep 4 11:15:30 [3091728] DBG:proto_wss:ws_process: We're releasing the
connection in state 0
Sep 4 11:15:30 [3091728] INFO:core:parse_first_line: message too short: 0
Sep 4 11:15:30 [3091728] INFO:core:parse_first_line: bad message
Sep 4 11:15:30 [3091728] DBG:core:parse_msg: invalid message
Sep 4 11:15:30 [3091728] ERROR:core:parse_msg: message=<
Sep 4 11:15:30 [3091728] ERROR:core:receive_msg: Unable to parse msg
received from [2001::380C:39874]
Sep 4 11:15:30 [3091728] ERROR:proto_wss:ws_process: receive_msg failed
Sep 4 11:15:30 [3091728] DBG:proto_wss:ws_process: ws_read end
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