Is there some obvious reason why I wouldnt be able to close a UDP connection on the server side? I have a small server that is streaming audio, and when it finishes sending out the stream, I call session.close(false). No exceptions are thrown, but the connection with the client persists somehow. I've stepped through the close() call and I dont notice anything out of place happening. If I send a "quit" message to the client and have the client call session.close(false), then everything shuts down as expected. Originally I thought that somehow a delayed message was arriving somewhere and reopening the connection, but I have set breakpoints in the sessionCreated() on both sides and it appears that no new session is ever created.
MINA v2.0.2
