Is there some obvious reason why I wouldnt be able to close a UDP connection
on the server side?  I have a small server that is streaming audio, and when
it finishes sending out the stream, I call session.close(false).  No
exceptions are thrown, but the connection with the client persists somehow.
 I've stepped through the close() call and I dont notice anything out of
place happening.  If I send a "quit" message to the client and have the
client call session.close(false), then everything shuts down as expected.
 Originally I thought that somehow a delayed message was arriving somewhere
and reopening the connection, but I have set breakpoints in the
sessionCreated() on both sides and it appears that no new session is ever
created.

MINA v2.0.2

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