I've enhanced SSHD to be able to provide fully non-blocking io on both
client channels and server commands.
A client side example is shown at

https://github.com/apache/mina-sshd/blob/master/sshd-core/src/test/java/org/apache/sshd/ClientTest.java#L171
A server side example:

https://github.com/apache/mina-sshd/blob/master/sshd-core/src/test/java/org/apache/sshd/util/AsyncEchoShellFactory.java

I would appreciate any input ...


2014-04-20 0:33 GMT+02:00 Alon Bar-Lev <[email protected]>:

> On Sun, Apr 20, 2014 at 1:19 AM, Guillaume Nodet <[email protected]>
> wrote:
> > 2014-04-19 20:43 GMT+02:00 Alon Bar-Lev <[email protected]>:
> >
> >> On Sat, Apr 19, 2014 at 9:15 PM, Guillaume Nodet <[email protected]>
> >> wrote:
> >> > Sshd internally uses nio2 by default, which is not based on selectors,
> >> but
> >> > non blocking operations.
> >> >
> >> > On the client part of SSHD, things are mostly asynchronous already:
> >> >    #1 SshClient#connect returns a future on which you can set a
> callback
> >> > and that you can use to retrieve the ClientSession asynchronously
> >> >    #2 You need to use ClientSession#addXxxIdentity and then
> >> > ClientSession#auth which is also asynchronous
> >> >    #3 You then create a channel, and actually operning the channel is
> >> also
> >> > asynchronous
> >> >    #4 Closing channels is also asynchronous
> >> >
> >> > I think the only missing part is really the streams on the
> ClientChannel
> >> > which are using InputStream and OutputStream.
> >> > If we replace them with an AsynchronousByteChannel, I think we would
> be
> >> > fully async.
> >>
> >> Thank you for your response, Our definition of async is very
> different...
> >> :)
> >>
> >> I do not think this module is sufficient to what I target. I see the
> >> number of threads created within the library core and the logic that
> >> is out of reach.
> >
> >
> >> This ssh library is great, splitting it into two logic only and
> >> communication layers will enable to go fully async. The logic layer
> >> should not have any thread. A default implementation of communication
> >> layer can be provided, but is optional. The difference from the world
> >> I coming for is that Future handling is much more complex than having
> >> control queue.
> >>
> >
> > Not sure exactly what you're talking about here.
> >
> > Afaik, the only place where the ssh layer actually create a thread in
> when
> > creating
> > a client ChannelSession giving an InputStream which has to be read.  This
> > thread creation can be easily avoided by using
> ClientChannel#getInvertedIn()
> > and writing to it.
> >
> > All other threads are communication threads only and are fully controlled
> > by
> > the IoService layer which is pluggable.  Both mina and nio2
> implementations
> > use a fixed number of threads.  But you can rewrite it if you need.
> >
> > I'm all for improving sshd, but I fear i'm not really seeing your points
> > clearly.
>
> Thank you for the discussion, I truly appreciate that.
>
> Having a method for async input/output of data stream will be a good
> start within current implementation.
>
> Other than that it is a programming pattern discussion. I got the
> information I needed, thank you!
>
> >>
> >> Was just an idea, thank you for addressing.
> >>
> >> >
> >> > 2014-04-19 15:57 GMT+02:00 Alon Bar-Lev <[email protected]>:
> >> >
> >> >> On Sat, Apr 19, 2014 at 3:52 PM, Jon V. <[email protected]>
> wrote:
> >> >> >
> >> >> > NIO controls and deals with the selectors. Async IO is a part of
> that
> >> but
> >> >> > is not the same thing. Async io means that if a write cannot be
> fully
> >> >> > flushed. It will not block until it can be. NIO provides us the
> >> events to
> >> >> > tell us that data is available in the socket.
> >> >>
> >> >> Async IO is the ability for a single thread to perform (multiplex) IO
> >> >> (connect, read, write, close etc..) for multiple file descriptors.
> >> >>
> >> >> As far as I know, without NIO you cannot achieve that in Java.
> >> >>
> >> >> There is no sense in read or write without blocking if you cannot
> wait
> >> >> (vs actively poll) for an event.
> >> >>
> >> >> > On Apr 19, 2014 4:56 AM, "Alon Bar-Lev" <[email protected]>
> >> wrote:
> >> >> >
> >> >> > > On Sat, Apr 19, 2014 at 10:58 AM, Emmanuel Lécharny <
> >> >> [email protected]>
> >> >> > > wrote:
> >> >> > > > Le 4/19/14 9:45 AM, Alon Bar-Lev a écrit :
> >> >> > > >> On Sat, Apr 19, 2014 at 10:38 AM, Emmanuel Lécharny <
> >> >> > > [email protected]> wrote:
> >> >> > > >>> Le 4/19/14 9:13 AM, Alon Bar-Lev a écrit :
> >> >> > > >>>> Hi,
> >> >> > > >>>>
> >> >> > > >>>> The mission of async is to avoid having threads at all, or
> at
> >> >> least
> >> >> > > O(1).
> >> >> > > >>>>
> >> >> > > >>>> As you have underline internal/private low level channels
> for
> >> >> socket
> >> >> > > >>>> processing, and public high level channels to communicate
> with
> >> >> > > >>>> application, there should be a mechanism for library to
> request
> >> >> wake
> >> >> > > >>>> up for these low level channels.
> >> >> > > >>>>
> >> >> > > >>>> Another option is to avoid using sockets at all within the
> >> >> > > >>>> implementation and require application to manage the sockets
> >> and
> >> >> pipe
> >> >> > > >>>> socket data into the library.
> >> >> > > >>>>
> >> >> > > >>>> I understand this is conceptional change than what we have
> now,
> >> >> but
> >> >> > > >>>> this what will enable scale without abusing system threads
> or
> >> have
> >> >> > > >>>> nondeterministic behaviour in high load.
> >> >> > > >>> There are a few important things you have to know about async
> >> and
> >> >> > > threads :
> >> >> > > >>> - the extra cost for dealing with async connection is around
> >> 30%.
> >> >> That
> >> >> > > >>> all but free
> >> >> > > >>> - a standard system can easily deal with a few thousands of
> >> threads
> >> >> > > >>>
> >> >> > > >>> Now, unless you define what is "high load", I don't really
> see
> >> what
> >> >> > > kind
> >> >> > > >>> of advantage we can get with an async implementation.
> >> >> > > >>>
> >> >> > > >>> FTR, when MINA was initially created, it was because there
> was a
> >> >> need
> >> >> > > >>> for a system supporting potentially ten of thousands of
> >> >> connections. Is
> >> >> > > >>> that what you are targetting ?
> >> >> > > >> Yes, using work threads that are derived per # of CPUs, no
> more.
> >> >> > > >> I am far from the pure "Java" world... but if async IO is 30%
> >> >> > > >> insufficient, maybe it worth to use libssh (C) and communicate
> >> with
> >> >> it
> >> >> > > >> using single socket from java, delegating IO outside of java.
> >> >> > > > IO are already delegated outside on Java. Eveything IO related
> is
> >> >> > > > written in C and wrapped into Java class.
> >> >> > > >
> >> >> > > > The extra cost when using NIO is due to the management of
> >> SelectorKey
> >> >> > > > lists (with the various steps involved when dealing with those
> >> >> lists).
> >> >> > > >
> >> >> > > > All in all, when it comes to process IO, Java does not really
> add
> >> >> some
> >> >> > > > extra cost over a plain C implementation. It's not the same
> story
> >> >> when
> >> >> > > > using NIO, especially when dealing with many concurrent
> >> connections.
> >> >> > > >
> >> >> > >
> >> >> > > So I am confused... Java does not add cost to async IO, but NIO
> >> does?
> >> >> > > While NIO is the only interface to Java async IO?
> >> >> > >
> >> >>
> >>
>

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