Ok. There goes that theory on serialization then. I guess you're right. This type of thing can really only be implemented in the renderer to be guaranteed to work.
On Thu, 13 Jan 2005 23:10:23 -0500, Sean Schofield <[EMAIL PROTECTED]> wrote: > > Well, I would think that since its all just serialized in the session, > > that when it was de-serialized, it would still all have the same > > memory address. This might not actually be the case, but I would > > think that it might be. > > Well we can't really count on it being serialized in the session. If > you choose client-side state, it will *definitely* have a new address. > > > Have you actually given it a try? > > Yes. I am using session serialization and the memory addresses are > definitely different (I can even see them in my debugger) and equals > is definitely failing (that's what tipped me off in fact.) > > > -Heath Borders-Wing > > sean > -- -Heath Borders-Wing [EMAIL PROTECTED]

