Ok.  There goes that theory on serialization then.

I guess you're right.  This type of thing can really only be
implemented in the renderer to be guaranteed to work.


On Thu, 13 Jan 2005 23:10:23 -0500, Sean Schofield
<[EMAIL PROTECTED]> wrote:
> > Well, I would think that since its all just serialized in the session,
> > that when it was de-serialized, it would still all have the same
> > memory address.  This might not actually be the case, but I would
> > think that it might be.
> 
> Well we can't really count on it being serialized in the session.  If
> you choose client-side state, it will *definitely* have a new address.
> 
> > Have you actually given it a try?
> 
> Yes.  I am using session serialization and the memory addresses are
> definitely different (I can even see them in my debugger) and equals
> is definitely failing (that's what tipped me off in fact.)
> 
> > -Heath Borders-Wing
> 
> sean
> 


-- 
-Heath Borders-Wing
[EMAIL PROTECTED]

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