Patrick Linskey-2 wrote:
> 
> What happens if you call evict() on the objects that should be made
> hollow?
> 

Unfortunately not (from what I can see in my debugger). I think this is also
according to the manual, since evicts only transitions non-dirty objects to
hollow. And as described by the life-cycle transitions, flush is not
included to transition an object from dirty to another state.
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