On Tue, Dec 9, 2008 at 1:48 PM, Christopher Schmidt <[EMAIL PROTECTED]> wrote: >> //resolutions: [ 2048, 1024, 512, 256, 128, 64, 32, 16, 8, 4, 2, 1 ], >> //resolutions: [ 256, 128, 64, 32, 16, 8, 4, 2, 1, 0.5, 0.25 ], >> //resolutions: [ 1, 0.5, 0.25, 0.125, 0.0625, 0.03125, 0.015625, >> 0.0078125, 0.00390625, 0.001953125, 0.0009765625 ],
It does work really well, but something is still not quite right, maybe it's other settings. > I'd expect this last one to work. You could also simply set > "maxResolution": 1, and it would calculate the rest on its own. What > aspect of that isn't working for you? On the top row, on some resolutions, I get calls for images with negative coordinates. I'm not sure why that's happening since I'm using maxExtent: new OpenLayers.Bounds( 0, 0, 1667867, 403 ) and all my bounds are positive. I can't provide a (0, -1) image since non exist. Another issue is that when I use restrictedExtent: new OpenLayers.Bounds( 0, 0, 1667867, 403 ) some of the top row tiles are hidden from view, I cannot even drag to see it. But if I don't set restrictedExtent: to something I get an ugly black border around my entire map. Thanks, -- Greg Donald http://destiney.com/ _______________________________________________ Users mailing list [email protected] http://openlayers.org/mailman/listinfo/users
