On Mon, Apr 20, 2009 at 9:41 AM, Chris Jones <[email protected]> wrote:
>
> Thanks for your input Eric. Following your lead I've had a quick look at the 
> trunk, and there is also a sketchstarted\modified\complete which might be 
> what I'm looking for.
>
> Failing that, would it be possible to either use the mouse handler or 
> renderer to achieve the behaviour I'd like?

I just gave it a try and I was wrong: "vertexmodified" gets triggered
at some point when a *virtual* vertex is moved, so that may be the
only event type you'd have to listen to.

Regards,


-- 
Eric Lemoine

Camptocamp France SAS
Savoie Technolac, BP 352
73377 Le Bourget du Lac, Cedex

Tel : 00 33 4 79 44 44 96
Mail : [email protected]
http://www.camptocamp.com
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