Hi again,

I'm confused at a number of points where OpenLayers seems to contain
multiple possible ways of doing the same thing. For example, what is a
Geometry.Point? Is it closer in spirit to a LonLat or a Pixel? Why does its
constructor take x and y rather than a LonLat or Pixel?

Is there an FAQ or some kind of documentation somewhere that disambiguates
these things a little and explains which aspects are by-design, and which
are the result of heritage?

Thanks,

Mike
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