Hi again, I'm confused at a number of points where OpenLayers seems to contain multiple possible ways of doing the same thing. For example, what is a Geometry.Point? Is it closer in spirit to a LonLat or a Pixel? Why does its constructor take x and y rather than a LonLat or Pixel?
Is there an FAQ or some kind of documentation somewhere that disambiguates these things a little and explains which aspects are by-design, and which are the result of heritage? Thanks, Mike
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