Hi Johnny,

first, I think [email protected] would be more appropriate
for questions like yours.

But there is something like "struct" in Basic, the Type command.
I think it's available since OOo 1.1.4. Example:


REM ***** BASIC ***** Type MyType aName as String aAge as Integer End Type

Sub Main
        Dim mt As New MyType
        mt.aName = "Tom"
        mt.aAge = 42
        
        Msgbox mt.aName & ", " & mt.aAge
End Sub

I hope that's what you thought of.

Regards

Andreas



Andersson schrieb:
I studied the built in help and it really didn't help me at all. I also looked for it in the free macro manual, but I didn't find anything so far.

I would like to be able to declare something that works like struct or class in c++, which I would believe would be an object in StarBasic. Is this possible and in that case, how? A simple example perharps?

If this is not possible, I guess that some kind of array would do.
Will this example bekow work, and is there an easier way to do this (except declaring as Variant and then later let the different element be whatever they are assigned to)?
Dim MyArray(1 To 1,9) As String, MyArray(2 To 2,9) As Integer, MyArray(3 To 3,9) As Date


What I want to do is the following, if not obvious:
MyArray(1,0) to MyArray(1,9) are string variables.
MyArray(2,0) to MyArray(2,9) are integer variables.
MyArray(3,0) to MyArray(3,9) are date variables.

This way I could fake my own kind of c++ structures by declaring some constants like the following example:

Const PlayerName=1
Const PlayerPoints=2
Const PlayerDate=3

Dim Player As Integer
Dim Players(1 To 3, 9) As Variant

Players=SetEverything(Players) ' Supposed to return relevant data...

For Player=0 To 9
Print Players(PlayerName,Player)+", "+Players(PlayerPoints,Player)+" p, "+Players(PlayerDate,Player)
Next Player



Am I totally out of sense here?


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