OK, so it must be pn_proactor_wait() or can I achieve similar behavior with
pn_proactor_get()  ? I assume not.

It would be nice if pn_proactor_wait would have a timed_wait option.



On Thu, Jun 18, 2020, 7:44 AM Ted Ross <tr...@redhat.com> wrote:

> If you look at the examples supplied with Proton, you will see simple
> applications that behave as you desire.  Sends are immediate.
>
> Changing your idle timeout is only altering the timing of the bad behavior
> of your app.  You need to find a way to incorporate pn_proactor_wait into
> your logic.
>
> On Thu, Jun 18, 2020 at 1:07 AM Adrian Florea <florea....@gmail.com>
> wrote:
>
> > So, based on this email chain and looking at what the idle timeout is
> > intended for, I think that is true ... proton is "woke up" by these
> > heartbeats, like you said. Playing with transport timeout values, just
> > increased their frequency.
> >
> > I will look at other possibilities to obtain an "immediate send" effect.
> >
> >
> > On Wed, Jun 17, 2020, 3:26 PM Adrian Florea <florea....@gmail.com>
> wrote:
> >
> > > Some news.
> > >
> > > After setting up the transport (SSL and all), I added a call to
> > > pn_transport_set_idle_timeout, with 20000ms.
> > >
> > > This provides great improvement, as now I can see my messages going out
> > > every few seconds, definitely sooner than 20s.
> > >
> > > As a side note, I tried to set the timeout to a subsecond value,
> doesn't
> > > work.
> > > Said it must be min 10000. Setting it to 10000 is causing a subsequent
> > > error with the connection timeout. The connection timeout becomes 5000
> > ...
> > > so I ended up setting transport timeout to 20000 to achieve a
> cinnection
> > > timeout of 10000.
> > >
> > > As I said, this provides great improvement but it would be nice if the
> > > send can be "flushed" immediately.
> > >
> > > Adrian
> > >
> > > On Wed, Jun 17, 2020, 2:40 PM Ted Ross <tr...@redhat.com> wrote:
> > >
> > >> Proactor is a single-threaded, event-driven API for messaging.  It
> owns
> > >> the
> > >> main execution loop and uses the pn_proactor_wait() execution to do
> > >> background work like sending your message out the connection.
> > >>
> > >> I don't know what your application looks like, but I assume that you
> > have
> > >> your own main loop and you don't ever give proactor a chance to run.
> > Your
> > >> message is probably being sent when a heartbeat frame arrives from
> > >> whatever
> > >> you're connected to.  This is the PN_TRANSPORT event you are seeing.
> > >>
> > >> -Ted
> > >>
> > >> On Wed, Jun 17, 2020 at 3:00 PM Adrian Florea <florea....@gmail.com>
> > >> wrote:
> > >>
> > >> > Yeah... forget my last mention. Looking at what pn_proactor_done
> does,
> > >> it
> > >> > doesn't make sense to call it when the batch of events is null.
> > >> >
> > >> > On Wed, Jun 17, 2020, 1:50 PM Adrian Florea <florea....@gmail.com>
> > >> wrote:
> > >> >
> > >> > > Yes.
> > >> > > I don't call it when the pn_proactor_get() returns null.
> > >> > >
> > >> > > I should probably call it in this case as well..
> > >> > >
> > >> > >
> > >> > > On Wed, Jun 17, 2020, 1:30 PM Ted Ross <tr...@redhat.com> wrote:
> > >> > >
> > >> > >> On Wed, Jun 17, 2020 at 2:19 PM Adrian Florea <
> > florea....@gmail.com>
> > >> > >> wrote:
> > >> > >>
> > >> > >> > Hi, thanks.
> > >> > >> > I am using the proactor.
> > >> > >> > I need a way to clearly send a message out.
> > >> > >> > My program has a loop and everytime it loops, I tried this:
> > >> > >> >
> > >> > >> > - call pn_proactor_wait  --> this ends up blocking my loop,
> which
> > >> is
> > >> > not
> > >> > >> > good.
> > >> > >> >
> > >> > >> > - call pn_proactor_get -- this does not block and returns no
> > event
> > >> > for a
> > >> > >> > long while, when suddenly it gets a PN_TRANSPORT event and all
> my
> > >> > >> messages
> > >> > >> > are really sent out.
> > >> > >> >
> > >> > >>
> > >> > >> Are you calling pn_proactor_done() after processing the batch of
> > >> events
> > >> > >> from pn_proactor_get()?
> > >> > >>
> > >> > >>
> > >> > >> >
> > >> > >> > Adrian
> > >> > >> >
> > >> > >> > On Wed, Jun 17, 2020, 12:36 PM Ted Ross <tr...@redhat.com>
> > wrote:
> > >> > >> >
> > >> > >> > > Hi Adrian,
> > >> > >> > >
> > >> > >> > > What is your program doing after it calls pn_message_send?
> > That
> > >> > >> function
> > >> > >> > > queues the message for delivery but the delivery isn't
> actually
> > >> > >> > transferred
> > >> > >> > > until the application yields the control back to the Proton
> > >> reactor
> > >> > >> (via
> > >> > >> > > pn_proactor_wait).  If the application is doing other
> > processing
> > >> or
> > >> > >> > waiting
> > >> > >> > > on a condition or mutex, the delivery won't go out the door
> > >> > >> immediately.
> > >> > >> > >
> > >> > >> > > -Ted
> > >> > >> > >
> > >> > >> > > On Wed, Jun 17, 2020 at 1:11 PM Adrian Florea <
> > >> florea....@gmail.com
> > >> > >
> > >> > >> > > wrote:
> > >> > >> > >
> > >> > >> > > > Hi,
> > >> > >> > > >
> > >> > >> > > > Any idea is welcome on this one.
> > >> > >> > > >
> > >> > >> > > > I am trying to send messages (via a sender link) at various
> > >> > moments
> > >> > >> in
> > >> > >> > > the
> > >> > >> > > > life of a program. I am using pn_message_send.
> > >> > >> > > >
> > >> > >> > > > I have set the outgoing window size to 1, on the session.
> > >> > >> > > >
> > >> > >> > > > The current behavior is:
> > >> > >> > > >
> > >> > >> > > > 1. pn_message_send completes OK
> > >> > >> > > > 2. nothing is actually sent
> > >> > >> > > > 3. after a while (I guess this is where I miss something) I
> > see
> > >> > that
> > >> > >> > the
> > >> > >> > > > proactor gets an event of type PN_TRANSPORT and I can see
> all
> > >> > >> messages
> > >> > >> > > > being really sent.
> > >> > >> > > >
> > >> > >> > > > Is there a way to achieve a "send immediate" behavior ?
> > >> > >> > > >
> > >> > >> > > > When a message send is invoked, I need it to really go out.
> > >> > >> > > >
> > >> > >> > > > many thanks for pointing me in the right direction,
> > >> > >> > > >
> > >> > >> > > > Adrian
> > >> > >> > > >
> > >> > >> > >
> > >> > >> >
> > >> > >>
> > >> > >
> > >> >
> > >>
> > >
> >
>

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