Dear All,

I have been thinking about what is the best way to establish a
communication where the real-time and response-time are important including
the scaleability of the system .

TCP can be a bit tricky and RTT's can be a problem.
UDP is fast but packet loss can be a problem.
I havent research CoAP very-well. What do you think its current importance
in Riot enabling fast response time and sustaining real-time constraints?

Thanks.
_______________________________________________
users mailing list
[email protected]
https://lists.riot-os.org/mailman/listinfo/users

Reply via email to