Yeah, it is a lot to learn.  Did you ever make patches to the Flex SDK 
framework code?

I will try to put together a step-by-step tutorial on the next component I get 
to run.  I'm not sure there is only one path to take, but maybe.  Until I get 
to that, you can try looking at the change history in MXRoyale around a 
component that you think is similar to one you need.

HTH,
-Alex

On 11/15/18, 4:52 PM, "hferreira" <[email protected]> wrote:

    Yes. I read before posted.
    In a conceptual point of view is a good material.
    Explains the approach.
    Create the component without implementation, surrounding Royale API (the
    important is the emulation like an interface, the content/implementation can
    and should be different from Flex SDK, using directly Royale API as match as
    possible).
    And on the finish like, code the implementation.
    Also, I understand now, that correctly MXRoyale it's very uggly because the
    intention is first to compile a big project (recently done), then put the
    things work (components implementation) and only then maybe try to simulate
    more or less the Flex SDK UI.
    
    Perhaps, it's just me, but for someone inexperience with Royale API, breads,
    etc ..., became lost (or worst can follow to do a bad implementation)
    without a code sample guide.
    
    But if there are guys that are doing this successful, perhaps it's just me.
    
    
    
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