Hi,

I can only second Anna Christinas thoughts, and I guess - or better I know from 
my few users - there are others who think that way.

best regards,

Infoomatic

> Gesendet: Freitag, 09. Januar 2015 um 11:33 Uhr
> Von: "Anna Christina Naß" <[email protected]>
> An: [email protected]
> Betreff: Re: [SOGo] Themes SOGo
>
> Am 08.01.2015 22:04, schrieb Francis Lachapelle:
> 
> Hallo,
> 
> >>> The v2 theme hasn't changed for years. It's time to move on.
> >>
> >> I don't even want to know how much time we waste every year re-training
> >> users because someone found it was necessary to "move on". I hope the v3
> >> design will be good enough to stay with us for a couple of years as well.
> >
> > I understand your concern. We hope the interfaces of v3 will last as long 
> > as the ones of v2.
> 
> I still hope you will be providing a "classic" user interface that 
> follows the direction of the "good old-style paradigm", which is:
> 
> - you really can SEE what a button is, because a button is something 
> that can be pressed and as such is elevated (we had "buttons" which 
> cannot be seen as such in Windows8 but also in the era of 
> black-and-white screens)
> 
> - you can see what functions a software offers because the functions are 
> offered to the users -- and not hidden in ways like "this function is 
> only shown when you select something in exactly this way". This goes 
> against the direction of showing functions ONLY in a "context-sensitive" 
> way. Context-sensitive showing of functions is something for a 
> context-menu, which is available through the right mouse button-menu or 
> a "gear-wheel" menu.
> 
> - you can distinguish icons by its *color* -- the human eye can really 
> distinguish between colors! Many software products and "web 
> applications" of todays time have grayscale icons which are only 
> distinguishable through their shape, not through their color.
> But searching for the icon "with the red X in it" is so much easyier 
> than trying to find an icon wich may look "like a trashcan".
> 
> >> None is too many, sometimes. Why do we need floating buttons now when we
> >> just spent years training users to use the toolbars?
> >
> > I don't think the paradigm is far from the traditional toolbars.
>  > The goal is really to have an intuitive interface, simpler to use.
> 
> I hope that this simpler does not mean the same as the Windows8-like or 
> Apple-like "simpler", which does only mean "uglier" and "harder to use".
> 
> You have to notice that many users really use this kind of software on a 
> daily basis, so it is not necessary to dumb-down the software or its UI.
> 
> Many users have learned for over 20 years now how to use a user 
> interface which is based on menus, toolbars, lists, real buttons etc.
> 
> Please do not throw away this knowledge just for "being modern".
> 
> >> That's just my observations with recent "UX improvements" from
> >> Google/Microsoft/random webapps copying their styles – or rather, the
> >> main things my users complain about to me. It takes too long to identify
> >> interactive elements (due to the "everything must be flat and there
> >> can't be any elevated elements" craze – Material isn't the worst
> >> offender here, thankfully), and when they do, the elements randomly
> >> disappear because users try to reach them from a slightly different
> >> context, like in Firefox' and Office 2013's context dependant context
> >> menus – Firefox doesn't even show keyboard shortcuts any more, so while
> >> they still exist, the average user wouldn't know how to look them up.
> >
> > Flat design as it was initially proposed had weaknesses.
>  > Apple and other software companies have adjusted their user
> > interfaces since  then.
> > We'll do our best to not repeat those errors.
> 
> Then PLEASE PLEASE offer an additional "classic style" theme with 
> elevated, really-look-as-if-you-can-click-on-it buttons, real toolbars 
> etc. which does not pop up new things every now and then out of nowhere 
> and which does not use half of the screen for oversized headers (like 
> Google Material Design does.
> 
> By the way, just compare the old and new look of the GMail app on 
> Android (Old Android Design vs. "Material Design"):
> http://m.c.lnkd.licdn.com/mpr/mpr/p/6/005/073/2ac/2ffbebe.jpg
> 
> The old interface shows more content and more information on the same 
> screen -- and the content is not overlapped with some "create new" 
> bubble. Also the "menu bar" offers more functions than now. Also it was 
> easyier to distinguish between two messages because of a darker line 
> between them.
> Just an example...
> 
> >> As long as the shiney new presentation doesn't impact productivity, I
> >> won't mind. But far too many recent re-designs sacrificed usability to
> >> be more impressive in presentations, and I'm more than a bit wary of
> >> them by now.
> >
> > We are totally aware that SOGo is a productivity tool and needs a very good 
> > usability.
> 
> I hope so.
> 
> On one system, I have to work with Office2010, I still have problems 
> finding some functions thanks to the "Ribbon" design. When using 
> LibreOffice, which respects the users preference for real menus, it is 
> easier for me to find functions and options. Just another example.
> 
> Kind regards,
> Anna Christina Naß
> 
>
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