Since most people use threaded mail readers that go from oldest to newest,
this isn't much of a problem for most people.

You should look for a better mail reader.

George Sexton
MH Software, Inc.
http://www.mhsoftware.com/
Voice: 303 438 9585
  

> -----Original Message-----
> From: Peter Crowther [mailto:[EMAIL PROTECTED] 
> Sent: Tuesday, January 03, 2006 9:35 AM
> To: Tomcat Users List
> Subject: [OT] Top posting (was RE: question)
> 
> > From: Carl Olivier [mailto:[EMAIL PROTECTED] 
> > A lot of people on this forum Top Post.
> > 
> > Is this really such a big issue?
> 
> I can sum it up with the following quote:
> 
> -- snip --
> A: Top posting.
> 
> Q: What's the most confusing thing about mailing list messages?
> -- snip --
> 
> If I'm reading through list traffic, I cannot remember the context of
> each thread, and that context may jump about as different posters
> respond to different parts of a thread at different times.  *Carefully
> trimmed* context, followed by a response, helps me get up to speed and
> respond more quickly and possibly more accurately than I otherwise
> would.  However, speaking personally, I'd rather somebody top-posted
> than left ten pages of mangled context in place and added a 
> line at the
> bottom.
> 
> A message to a mailing list will get read many more times than it is
> written.  Overall, time is saved if the poster makes the effort to
> create a clear, communicative message.  However, the poster's time is
> typically saved by not doing so, and an individual will 
> usually only do
> something if it is worthwhile to *them* rather than to the 
> community at
> large.  That's life.  I'd like to think that if I reliably construct
> clear messages, regulars on the list may choose to respond to me where
> they wouldn't choose to respond to a messy, mangled message*. 
>  However,
> I've not seen or done any studies to check whether this might be the
> case.
> 
>               - Peter
> 
> * Interested parties may wish to check the game theory literature for
> repeated rounds in games, of which the most famous is probably the
> repeated Prisoner's Dilemma.
> 
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