arfgl... must still have some alcohol in my brains from the last party...

indudhar:

java byte-code is always the same on any platform.

the only thing what you need is a 64-bit-java-runtime.

having this, you can just run the precompiled java-bytecode which
*should* use the 64bit-benefits (like extended memory-alloc)

cheers

gregor
-- 
what's puzzlin' you, is the nature of my game
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