i will leave it up to you guys as to what you want to do and how. honestly
discussions like this drain my attention span.

the only reason i introduced onpopulate is so that i could make
onbeforerender final.

-igor


On 9/6/07, Johan Compagner <[EMAIL PROTECTED]> wrote:
>
> thats why i said the concreet repeaters that implement onPopulate should
> make them final
> also what do you mean with funny errors,
> you only get funny errors when you override both or 1 and start calling
> the
> other.
> calling super on different times in your onBeforeRender doesn't create
> anything funny
> except one thing. Before the onBeforeRender you have the old items after
> it
> the new onces.
>
> johan
>
>
> On 9/6/07, Jan Kriesten <[EMAIL PROTECTED]> wrote:
> >
> >
> > i think onPopulate() is there for just about 2 or 3 weeks and before the
> > docs
> > stated that calling super() would be vital.
> >
> > so, i really don't see a benefit in having a onpopulate() _and_ a
> > non-final
> > onbeforerender(). actually, if i override both, i could get funny errors
> > changing a call to super.onbeforerender() at the end of an overridden
> > onbeforerender() to the beginning - since code in onpopulate() would be
> > called
> > on different initialization stages.
> >
> > having no onpopulate() would move the responsability back into the
> > onbeforerender() again.
> >
> > i would prefer to get lost of onpopulate() in favor of onbeforerender().
> >
> > my 2c
> >
> > regards, --- jan.
> >
> >
> >
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