I had code in onAttach() that set a field that was read in isVisible().  Now
with onAttach removed I put this code in the onBeforeRender() method.

However internalBeforeRender() calls isVisible() before onBeforeRender(). 
The fix was pretty easy -- move that code into isVisible().

However I'm not sure if internalBeforeRender() should call isVisible()
before onBeforeRender(), or at least there should be a note in the javadoc
that isVisible() is called very early on in the game and not just in the
render() method.
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