Martijn Vos wrote:
I'm trying to use ImageMap. I've got a dynamically generated
image, using RenderedDynamicImageResource to generate the image
from a list of objects, each of which has its own coordinates
(which works fine).

Now I want an imagemap so that I can actually click on those
objects. I thought this wouldn't be too hard, considering I've
got that list of objects with their coordinates, and Wicket
contains a convenient ImageLink class which has convenient
addCircleLink() and addPolygonLink() methods.
...
So basically, I'm stumped as to how to use ImageMap. Any ideas?

After a bit more fiddling and looking at the source, I get the
impression that ImageMap is supposed to work on a static <img>
tag with a hard-coded src atrribute. So basically it's an
extremely basic class in dire need of some extension. I figured
I'd make my own DynamicImageMap, which would extend ImageMap and
make for a nice first contribution to Wicket. Unfortunately,
ImageMap is final, so I can't extend it! Why is an extremely
basic, feature-poor class final? Doesn't that make ImageMap a
bit of a dead end?


mcv.

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