Hi binghe,

the portability layer lives in the package :iolib.usocket and implements the usocket api. How would you implement and api without emulating another package's interface? Isn't the api the package's interface? If the user loads iolib.usocket.asd, what else should he expect instead of usocket with all functionalities of usocket in it?

iolib.usocket.asd creates an alias system and package so that users don't have to make any explicit code changes to their own code base.

yes, usocket is brilliant for covering the platforms where cffi and iolib are not available/desirable.

The problem with the wait-* functions is that they are inherently non-portable (posix specific) and also assume certain programming model which is so far incompatible with wide-spread common lisp libraries. For example, I added a timeout argument to socket-accept so that hunchentoot can work without assuming posix (on winapi). Going forward, it might be worth acknowledging different programming models and embrace them in the usocket api.

Cheers,

Tomas

On 06/24/2013 12:25 PM, Chun Tian (binghe) wrote:
Hi Tomas

I think it's not quite polite to directly emulate another package's interface (and creating other 
package's Lisp package), so you shouldn't expect after loading IOlib.usocket, you got a package 
"usocket" with all functionalities of usocket in it. However, with a slightly changed 
Lisp package name, the whole idea is possible, just like what CFFI tries to emulate UFFI  by using 
a separated system "cffi-uffi.asd".  Any way, this is something not cared by me, because 
I'm not the maintainer of IOlib.

What I cared is to make exist usocket users and applications live better 
without making any explicit code changes into their own code base. By using 
IOlib as a backend, usocket's WAIT-FOR-INPUT function now can directly use 
IOlib's strong I/O multiplexing facility and exceed the 512 fd limitation when 
using select().  I also care those platforms in which CFFI and IOlib is not 
available, so a plain usocket implementation is still needed.

On 24/giu/2013, at 17:56, Tomas Hlavaty <tomas.hlav...@knowledgetools.de> wrote:

Hi binghe,

you are welcome.  Both iolib and usocket seem to be under the MIT licence so I 
don't see a problem on that front.

However, shouldn't the code be merged into iolib only rather than merging it 
into both iolib and usocket?  The whole of the iolib winapi port makes it quite 
a lot of code.  It would be a shame to sacrifice the winapi part especially 
when usocket is all about portability API.

Also, as Anton pointed out, I find a separate system better solution than 
pushing a feature.  After all, usocket is an API. When implemented using iolib, 
why would there be a need to use any code from the original usocket?  At the 
moment we simply asdf-load :iolib.usocket only and all systems depending on 
usocket work as desired because the required usocket system and usocket:* stuff 
is in place.

Cheers,

Tomas

On 06/24/2013 11:33 AM, Chun Tian (binghe) wrote:
Hi Tomas

Thank you! Then I guess you wouldn't mind if I merge your work into usocket as 
the basis of the new IOlib backend? ^_^

--binghe

On 24/giu/2013, at 17:30, Tomas Hlavaty <tomas.hlav...@knowledgetools.de> wrote:

Hi all,

just in case it might be somehow interesting, we've had iolib.usocket system 
for quite some time in http://src.knowledgetools.de/tomas/winapi/index.html It 
is a simple usocket compatibility layer on top of iolib (also works on Windows 
winapi 32 and 64 bit).  Not sure what the ipv6 status is though as we don't use 
that.  IIRC I still need to implement translation of iolib conditions to 
usocket ones, but as a precondition for that is unifying conditions from iolib 
posix and winapi backends.  Otherwise, hunchentoot and cl-postgres work well on 
posix and windows using this compatibility layer.

Cheers,

Tomas

On 06/24/2013 11:12 AM, Anton Vodonosov wrote:
Hello.

24.06.2013, 11:22, "Chun Tian (binghe)" <binghe.l...@gmail.com>:
To compile usocket with IOlib, user should push :usocket-iolib into their 
*feature* first.
I would like to propose to use some other solution than conditional controlling
compilation with *reatures*.

The disadvantage of the conditional compilation is that when my application 
loads the usocket
as a dependency, the application doesn't know how usocket will work, because it 
was dediced
when usocket was compiled (possible during load of some other application).

If you give little bit more details about he usocket-iolib functions, I can 
propose more concrete solutions.
Very possible the proposal will  be a separate ASDF system, usocket-iolib.

Best regards,
- Anton




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