Status: New
Owner: ----

New issue 163 by john.mccutchan: Provide native support for single  
precision floating point values
http://code.google.com/p/v8/issues/detail?id=163

V8 supports double but does not support float. I'm interested in using v8
as an interpreter inside my game engine but I don't use doubles for
performance reasons. What is the rational for not including the float type?
Is it merely an oversight?

Thanks,
John

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