Just an fyi, beware of:

http://securityvulns.com/advisories/year3000.asp

-- dean

On Mon, Dec 1, 2008 at 5:50 AM,  <[EMAIL PROTECTED]> wrote:
>
> Reviewers: Mike Belshe, Mads Ager,
>
> Message:
> Here is the change in the daylight saving time lookup
> code.  I also have a browser test for it, which I will email you.  I
> would like someone in the US to test it on a US Windows system, to check
> US DST calculations.
>
> It is much faster on Windows XP SP 3.
>
> Description:
> Change Windows daylight saving time calculations to
> use C stdlib local time functions, not Win32 functions.
> Win32 time functions slowed down with Windows XP SP3.
>
> Please review this at http://codereview.chromium.org/12824
>
> SVN Base: http://v8.googlecode.com/svn/branches/bleeding_edge/
>
> Affected files:
>   M     src/platform-win32.cc
>
>
> Index: src/platform-win32.cc
> ===================================================================
> --- src/platform-win32.cc       (revision 875)
> +++ src/platform-win32.cc       (working copy)
> @@ -56,6 +56,7 @@
>
>  #include <windows.h>
>
> +#include <time.h>  // For LocalOffset() implementation.
>  #include <mmsystem.h>  // For timeGetTime().
>  #include <dbghelp.h>  // For SymLoadModule64 and al.
>  #include <tlhelp32.h>  // For Module32First and al.
> @@ -323,6 +324,8 @@
>    // Just return if timezone information has already been initialized.
>    if (tz_initialized_) return;
>
> +  // Initialize POSIX time zone data
> +  _tzset();
>    // Obtain timezone information from operating system.
>    memset(&tzinfo_, 0, sizeof(tzinfo_));
>    if (GetTimeZoneInformation(&tzinfo_) == TIME_ZONE_ID_INVALID) {
> @@ -396,9 +399,9 @@
>    static bool initialized = false;
>    static TimeStamp init_time;
>    static DWORD init_ticks;
> -  static const int kHundredNanosecondsPerSecond = 10000;
> -  static const int kMaxClockElapsedTime =
> -      60*60*24*kHundredNanosecondsPerSecond;  // 1 day
> +  static const int64_t kHundredNanosecondsPerSecond = 10000000;
> +  static const int64_t kMaxClockElapsedTime =
> +      60*kHundredNanosecondsPerSecond;  // 1 minute
>
>    // If we are uninitialized, we need to resync the clock.
>    bool needs_resync = !initialized;
> @@ -433,26 +436,31 @@
>    // Initialize timezone information, if needed.
>    TzSet();
>
> -  // Convert timestamp to date/time components. These are now in UTC
> -  // format. NB: Please do not replace the following three calls with one
> -  // call to FileTimeToLocalFileTime(), because it does not handle
> -  // daylight saving correctly.
> -  SYSTEMTIME utc;
> -  FileTimeToSystemTime(&ft(), &utc);
> +  Time rounded_to_second(*this);
> +  rounded_to_second.t() /= 1000 * kTimeScaler;
> +  rounded_to_second.t() *= 1000 * kTimeScaler;
> +  // Convert to local time using POSIX localtime function.
> +  // Windows XP Service Pack 3 made SystemTimeToTzSpecificLocalTime()
> +  // very slow.  Other browsers use localtime().
>
> -  // Convert to local time, using timezone information.
> -  SYSTEMTIME local;
> -  SystemTimeToTzSpecificLocalTime(&tzinfo_, &utc, &local);
> +  // Convert from JavaScript milliseconds past 1/1/1970 0:00:00 to
> +  // POSIX seconds past 1/1/1970 0:00:00.
> +  time_t posix_time = static_cast<time_t>(this->ToJSTime() / 1000);
> +  // Conversion to standard year by callers of this function should ensure
> +  // that the time is between the limits Jan 1, 1970 and Jan 1, 3001.
> +  // Exceeding these limits will terminate the program. This is
> +  // a Windows security feature.
> +  if (posix_time >= 32535244800i64) return 0;  // Jan 1, 3001.
> _MAX__TIME64_T
> +  // is reportedly the wrong limit, and is not declared in a standard
> header.
> +  if (posix_time < 0 ) return 0;
> +  // Convert to local time, as struct with fields for day, hour, year, etc.
> +  tm posix_local_time_struct;
> +  if (localtime_s(&posix_local_time_struct, &posix_time)) return 0;
> +  // Convert local time in struct to POSIX time as if it were a UTC time.
> +  time_t local_posix_time = _mkgmtime(&posix_local_time_struct);
> +  Time localtime(1000.0 * local_posix_time);
>
> -  // Convert local time back to a timestamp. This timestamp now
> -  // has a bias similar to the local timezone bias in effect
> -  // at the time of the original timestamp.
> -  Time localtime;
> -  SystemTimeToFileTime(&local, &localtime.ft());
> -
> -  // The difference between the new local timestamp and the original
> -  // timestamp and is the local timezone offset.
> -  return localtime.Diff(this);
> +  return localtime.Diff(&rounded_to_second);
>  }
>
>
>
>
>
> >
>

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