Author: [email protected]
Date: Mon Jun 22 04:56:36 2009
New Revision: 2234

Modified:
    branches/bleeding_edge/src/debug-delay.js
    branches/bleeding_edge/test/cctest/test-debug.cc

Log:
After compile event should be sent even if there is a provisional  
breakpoint out of its lines range.


Review URL: http://codereview.chromium.org/141041

Modified: branches/bleeding_edge/src/debug-delay.js
==============================================================================
--- branches/bleeding_edge/src/debug-delay.js   (original)
+++ branches/bleeding_edge/src/debug-delay.js   Mon Jun 22 04:56:36 2009
@@ -388,7 +388,7 @@
  function UpdateScriptBreakPoints(script) {
    for (var i = 0; i < script_break_points.length; i++) {
      if (script_break_points[i].type() ==  
Debug.ScriptBreakPointType.ScriptName &&
-        script_break_points[i].script_name() == script.name) {
+        script_break_points[i].matchesScript(script)) {
        script_break_points[i].set(script);
      }
    }

Modified: branches/bleeding_edge/test/cctest/test-debug.cc
==============================================================================
--- branches/bleeding_edge/test/cctest/test-debug.cc    (original)
+++ branches/bleeding_edge/test/cctest/test-debug.cc    Mon Jun 22 04:56:36  
2009
@@ -5257,3 +5257,40 @@

    CHECK_EQ(1, exception_event_count);
  }
+
+
+// Tests after compile event is sent when there are some provisional
+// breakpoints out of the scripts lines range.
+TEST(ProvisionalBreakpointOnLineOutOfRange) {
+  v8::HandleScope scope;
+  DebugLocalContext env;
+  env.ExposeDebug();
+  const char* script = "function f() {};";
+  const char* resource_name = "test_resource";
+
+  // Set a couple of provisional breakpoint on lines out of the script  
lines
+  // range.
+  int sbp1 = SetScriptBreakPointByNameFromJS(resource_name, 3,
+                                             -1 /* no column */);
+  int sbp2 = SetScriptBreakPointByNameFromJS(resource_name, 5, 5);
+
+  after_compile_message_count = 0;
+  v8::Debug::SetMessageHandler2(AfterCompileMessageHandler);
+
+  v8::ScriptOrigin origin(
+      v8::String::New(resource_name),
+      v8::Integer::New(10),
+      v8::Integer::New(1));
+  // Compile a script whose first line number is greater than the  
breakpoints'
+  // lines.
+  v8::Script::Compile(v8::String::New(script), &origin)->Run();
+
+  // If the script is compiled successfully there is exactly one after  
compile
+  // event. In case of an exception in debugger code after compile event  
is not
+  // sent.
+  CHECK_EQ(1, after_compile_message_count);
+
+  ClearBreakPointFromJS(sbp1);
+  ClearBreakPointFromJS(sbp2);
+  v8::Debug::SetMessageHandler2(NULL);
+}

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