Reviewers: Kasper Lund,

Description:
Do not use common INFINITY name as it might be overriden by some other
include file.  Let's use
project specific name.


Please review this at http://codereview.chromium.org/146096

SVN Base: http://v8.googlecode.com/svn/branches/bleeding_edge/

Affected files:
   M     src/conversions.cc
   M     src/platform.h


Index: src/conversions.cc
===================================================================
--- src/conversions.cc  (revision 2265)
+++ src/conversions.cc  (working copy)
@@ -327,7 +327,7 @@
          index++;
        if (!SubStringEquals(str, index, "Infinity"))
          return JUNK_STRING_VALUE;
-      result = is_negative ? -INFINITY : INFINITY;
+      result = is_negative ? -V8_INFINITY : V8_INFINITY;
        index += 8;
      }
    }
Index: src/platform.h
===================================================================
--- src/platform.h      (revision 2265)
+++ src/platform.h      (working copy)
@@ -44,6 +44,8 @@
  #ifndef V8_PLATFORM_H_
  #define V8_PLATFORM_H_

+#define V8_INFINITY INFINITY
+
  // Windows specific stuff.
  #ifdef WIN32

@@ -58,7 +60,8 @@
    FP_NORMAL
  };

-#define INFINITY HUGE_VAL
+#undef V8_INFINITY
+#define V8_INFINITY HUGE_VAL

  namespace v8 {
  namespace internal {
@@ -100,8 +103,8 @@
  // __GNUC_PREREQ is not defined in GCC for Mac OS X, so we define our own  
macro
  #if __GNUC_VERSION__ >= 29600 && __GNUC_VERSION__ < 40100
  #include <limits>
-#undef INFINITY
-#define INFINITY std::numeric_limits<double>::infinity()
+#undef V8_INFINITY
+#define V8_INFINITY std::numeric_limits<double>::infinity()
  #endif

  #endif  // __GNUC__



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