Author: [email protected]
Date: Thu Jul 16 00:07:51 2009
New Revision: 2479
Added:
branches/bleeding_edge/test/mjsunit/debug-stepin-accessor.js
Modified:
branches/bleeding_edge/src/debug.cc
branches/bleeding_edge/src/objects.cc
branches/bleeding_edge/test/mjsunit/mjsunit.status
Log:
Reapply http://codereview.chromium.org/149542 now that issue with Mac
builder is fixed(http://codereview.chromium.org/155591)
Review URL: http://codereview.chromium.org/149746
Modified: branches/bleeding_edge/src/debug.cc
==============================================================================
--- branches/bleeding_edge/src/debug.cc (original)
+++ branches/bleeding_edge/src/debug.cc Thu Jul 16 00:07:51 2009
@@ -334,8 +334,11 @@
rinfo()->set_target_address(stub->entry());
}
} else {
- // Step in through constructs call requires no changes to the running
code.
- ASSERT(RelocInfo::IsConstructCall(rmode()));
+ // Step in through construct call requires no changes to the running
code.
+ // Step in through getters/setters should already be prepared as well
+ // because caller of this function (Debug::PrepareStep) is expected to
+ // flood the top frame's function with one shot breakpoints.
+ ASSERT(RelocInfo::IsConstructCall(rmode()) ||
code->is_inline_cache_stub());
}
}
@@ -1087,10 +1090,18 @@
// Compute whether or not the target is a call target.
bool is_call_target = false;
+ bool is_load_or_store = false;
+ bool is_inline_cache_stub = false;
if (RelocInfo::IsCodeTarget(it.rinfo()->rmode())) {
Address target = it.rinfo()->target_address();
Code* code = Code::GetCodeFromTargetAddress(target);
- if (code->is_call_stub()) is_call_target = true;
+ if (code->is_call_stub()) {
+ is_call_target = true;
+ }
+ if (code->is_inline_cache_stub()) {
+ is_inline_cache_stub = true;
+ is_load_or_store = !is_call_target;
+ }
}
// If this is the last break code target step out is the only
possibility.
@@ -1103,8 +1114,8 @@
JSFunction* function =
JSFunction::cast(frames_it.frame()->function());
FloodWithOneShot(Handle<SharedFunctionInfo>(function->shared()));
}
- } else if (!(is_call_target || RelocInfo::IsConstructCall(it.rmode())) ||
- step_action == StepNext || step_action == StepMin) {
+ } else if (!(is_inline_cache_stub ||
RelocInfo::IsConstructCall(it.rmode()))
+ || step_action == StepNext || step_action == StepMin) {
// Step next or step min.
// Fill the current function with one-shot break points.
@@ -1117,8 +1128,19 @@
} else {
// Fill the current function with one-shot break points even for step
in on
// a call target as the function called might be a native function for
- // which step in will not stop.
+ // which step in will not stop. It also prepares for stepping in
+ // getters/setters.
FloodWithOneShot(shared);
+
+ if (is_load_or_store) {
+ // Remember source position and frame to handle step in
getter/setter. If
+ // there is a custom getter/setter it will be handled in
+ // Object::Get/SetPropertyWithCallback, otherwise the step action
will be
+ // propagated on the next Debug::Break.
+ thread_local_.last_statement_position_ =
+ debug_info->code()->SourceStatementPosition(frame->pc());
+ thread_local_.last_fp_ = frame->fp();
+ }
// Step in or Step in min
it.PrepareStepIn();
Modified: branches/bleeding_edge/src/objects.cc
==============================================================================
--- branches/bleeding_edge/src/objects.cc (original)
+++ branches/bleeding_edge/src/objects.cc Thu Jul 16 00:07:51 2009
@@ -216,6 +216,12 @@
HandleScope scope;
Handle<JSFunction> fun(JSFunction::cast(getter));
Handle<Object> self(receiver);
+#ifdef ENABLE_DEBUGGER_SUPPORT
+ // Handle stepping into a getter if step into is active.
+ if (Debug::StepInActive()) {
+ Debug::HandleStepIn(fun, Handle<Object>::null(), 0, false);
+ }
+#endif
bool has_pending_exception;
Handle<Object> result =
Execution::Call(fun, self, 0, NULL, &has_pending_exception);
@@ -1624,6 +1630,12 @@
Handle<Object> value_handle(value);
Handle<JSFunction> fun(JSFunction::cast(setter));
Handle<JSObject> self(this);
+#ifdef ENABLE_DEBUGGER_SUPPORT
+ // Handle stepping into a setter if step into is active.
+ if (Debug::StepInActive()) {
+ Debug::HandleStepIn(fun, Handle<Object>::null(), 0, false);
+ }
+#endif
bool has_pending_exception;
Object** argv[] = { value_handle.location() };
Execution::Call(fun, self, 1, argv, &has_pending_exception);
Added: branches/bleeding_edge/test/mjsunit/debug-stepin-accessor.js
==============================================================================
--- (empty file)
+++ branches/bleeding_edge/test/mjsunit/debug-stepin-accessor.js Thu Jul
16
00:07:51 2009
@@ -0,0 +1,248 @@
+// Copyright 2008 the V8 project authors. All rights reserved.
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+// Flags: --expose-debug-as debug
+
+// Get the Debug object exposed from the debug context global object.
+Debug = debug.Debug
+
+var exception = null;
+var state = 1;
+var expected_source_line_text = null;
+var expected_function_name = null;
+
+// Simple debug event handler which first time will cause 'step in' action
+// to get into g.call and than check that execution is pauesed inside
+// function 'g'.
+function listener(event, exec_state, event_data, data) {
+ try {
+ if (event == Debug.DebugEvent.Break) {
+ if (state == 1) {
+ exec_state.prepareStep(Debug.StepAction.StepIn, 2);
+ state = 2;
+ } else if (state == 2) {
+ assertEquals(expected_source_line_text,
+ event_data.sourceLineText());
+ assertEquals(expected_function_name, event_data.func().name());
+ state = 3;
+ }
+ }
+ } catch(e) {
+ exception = e;
+ }
+};
+
+// Add the debug event listener.
+Debug.setListener(listener);
+
+
+var c = {
+ name: 'name ',
+ get getter1() {
+ return this.name; // getter 1
+ },
+ get getter2() {
+ return { // getter 2
+ 'a': c.name
+ };
+ },
+ set setter1(n) {
+ this.name = n; // setter 1
+ }
+};
+
+c.__defineGetter__('y', function getterY() {
+ return this.name; // getter y
+});
+
+c.__defineGetter__(3, function getter3() {
+ return this.name; // getter 3
+});
+
+c.__defineSetter__('y', function setterY(n) {
+ this.name = n; // setter y
+});
+
+c.__defineSetter__(3, function setter3(n) {
+ this.name = n; // setter 3
+});
+
+var d = {
+ 'c': c,
+};
+
+function testGetter1_1() {
+ expected_function_name = 'getter1';
+ expected_source_line_text = ' return this.name; // getter 1';
+ debugger;
+ var x = c.getter1;
+}
+
+function testGetter1_2() {
+ expected_function_name = 'getter1';
+ expected_source_line_text = ' return this.name; // getter 1';
+ debugger;
+ var x = c['getter1'];
+}
+
+function testGetter1_3() {
+ expected_function_name = 'getter1';
+ expected_source_line_text = ' return this.name; // getter 1';
+ debugger;
+ for (var i = 1; i < 2; i++) {
+ var x = c['getter' + i];
+ }
+}
+
+function testGetter1_4() {
+ expected_function_name = 'getter1';
+ expected_source_line_text = ' return this.name; // getter 1';
+ debugger;
+ var x = d.c.getter1;
+}
+
+function testGetter1_5() {
+ expected_function_name = 'getter1';
+ expected_source_line_text = ' return this.name; // getter 1';
+ for (var i = 2; i != 1; i--);
+ debugger;
+ var x = d.c['getter' + i];
+}
+
+function testGetter2_1() {
+ expected_function_name = 'getter2';
+ expected_source_line_text = ' return { // getter 2';
+ for (var i = 2; i != 1; i--);
+ debugger;
+ var t = d.c.getter2.name;
+}
+
+
+function testGetterY_1() {
+ expected_function_name = 'getterY';
+ expected_source_line_text = ' return this.name; // getter y';
+ debugger;
+ var t = d.c.y;
+}
+
+function testIndexedGetter3_1() {
+ expected_function_name = 'getter3';
+ expected_source_line_text = ' return this.name; // getter 3';
+ debugger;
+ var r = d.c[3];
+}
+
+function testSetterY_1() {
+ expected_function_name = 'setterY';
+ expected_source_line_text = ' this.name = n; // setter y';
+ debugger;
+ d.c.y = 'www';
+}
+
+function testIndexedSetter3_1() {
+ expected_function_name = 'setter3';
+ expected_source_line_text = ' this.name = n; // setter 3';
+ var i = 3
+ debugger;
+ d.c[3] = 'www';
+}
+
+function testSetter1_1() {
+ expected_function_name = 'setter1';
+ expected_source_line_text = ' this.name = n; // setter 1';
+ debugger;
+ d.c.setter1 = 'aa';
+}
+
+function testSetter1_2() {
+ expected_function_name = 'setter1';
+ expected_source_line_text = ' this.name = n; // setter 1';
+ debugger;
+ d.c['setter1'] = 'bb';
+}
+
+function testSetter1_3() {
+ expected_function_name = 'setter1';
+ expected_source_line_text = ' this.name = n; // setter 1';
+ for (var i = 2; i != 1; i--);
+ debugger;
+ d.c['setter' + i] = i;
+}
+
+var e = {
+ name: 'e'
+};
+e.__proto__ = c;
+
+function testProtoGetter1_1() {
+ expected_function_name = 'getter1';
+ expected_source_line_text = ' return this.name; // getter 1';
+ debugger;
+ var x = e.getter1;
+}
+
+function testProtoSetter1_1() {
+ expected_function_name = 'setter1';
+ expected_source_line_text = ' this.name = n; // setter 1';
+ debugger;
+ e.setter1 = 'aa';
+}
+
+function testProtoIndexedGetter3_1() {
+ expected_function_name = 'getter3';
+ expected_source_line_text = ' return this.name; // getter 3';
+ debugger;
+ var x = e[3];
+}
+
+function testProtoIndexedSetter3_1() {
+ expected_function_name = 'setter3';
+ expected_source_line_text = ' this.name = n; // setter 3';
+ debugger;
+ e[3] = 'new val';
+}
+
+function testProtoSetter1_2() {
+ expected_function_name = 'setter1';
+ expected_source_line_text = ' this.name = n; // setter 1';
+ for (var i = 2; i != 1; i--);
+ debugger;
+ e['setter' + i] = 'aa';
+}
+
+for (var n in this) {
+ if (n.substr(0, 4) != 'test') {
+ continue;
+ }
+ state = 1;
+ this[n]();
+ assertNull(exception);
+ assertEquals(3, state);
+}
+
+// Get rid of the debug event listener.
+Debug.setListener(null);
Modified: branches/bleeding_edge/test/mjsunit/mjsunit.status
==============================================================================
--- branches/bleeding_edge/test/mjsunit/mjsunit.status (original)
+++ branches/bleeding_edge/test/mjsunit/mjsunit.status Thu Jul 16 00:07:51
2009
@@ -58,6 +58,7 @@
debug-multiple-breakpoints: CRASH || FAIL
debug-setbreakpoint: CRASH || FAIL || PASS
debug-step-stub-callfunction: SKIP
+debug-stepin-accessor: CRASH || FAIL
debug-stepin-constructor: CRASH, FAIL
debug-stepin-function-call: CRASH || FAIL
debug-step: SKIP
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