Revision: 23247
Author:   [email protected]
Date:     Wed Aug 20 15:25:13 2014 UTC
Log:      Support symbol-named properties in API

Add new "Name" type to API that is a supertype of Symbol and String.

Object::SetDeclaredAccessor, Object::SetAccessorProperty, Template::Set,
Template::SetAccessorProperty, and Template::SetDeclaredAccessor now
take a Name as the property name instead of a String.

Add Object::SetAccessor, Template::SetNativeDataProperty, and
ObjectTemplate::SetAccessor overloads that can define accessors for
symbol-named properties.

[email protected], [email protected]
BUG=v8:3394
TEST=cctest/test-api/TestSymbolProperties
LOG=Y

Review URL: https://codereview.chromium.org/459413002
http://code.google.com/p/v8/source/detail?r=23247

Modified:
 /branches/bleeding_edge/include/v8.h
 /branches/bleeding_edge/src/accessors.cc
 /branches/bleeding_edge/src/accessors.h
 /branches/bleeding_edge/src/api.cc
 /branches/bleeding_edge/src/api.h
 /branches/bleeding_edge/src/arguments.h
 /branches/bleeding_edge/src/arm64/simulator-arm64.cc
 /branches/bleeding_edge/src/assembler.h
 /branches/bleeding_edge/src/objects.cc
 /branches/bleeding_edge/src/stub-cache.cc
 /branches/bleeding_edge/test/cctest/test-alloc.cc
 /branches/bleeding_edge/test/cctest/test-api.cc

=======================================
--- /branches/bleeding_edge/include/v8.h        Tue Aug 19 12:08:46 2014 UTC
+++ /branches/bleeding_edge/include/v8.h        Wed Aug 20 15:25:13 2014 UTC
@@ -77,6 +77,7 @@
 class Int32;
 class Integer;
 class Isolate;
+class Name;
 class Number;
 class NumberObject;
 class Object;
@@ -1366,6 +1367,12 @@
    */
   bool IsFalse() const;

+  /**
+   * Returns true if this value is a symbol or a string.
+   * This is an experimental feature.
+   */
+  bool IsName() const;
+
   /**
    * Returns true if this value is an instance of the String type.
    * See ECMA-262 8.4.
@@ -1598,10 +1605,21 @@
 };


+/**
+ * A superclass for symbols and strings.
+ */
+class V8_EXPORT Name : public Primitive {
+ public:
+  V8_INLINE static Name* Cast(v8::Value* obj);
+ private:
+  static void CheckCast(v8::Value* obj);
+};
+
+
 /**
  * A JavaScript string value (ECMA-262, 4.3.17).
  */
-class V8_EXPORT String : public Primitive {
+class V8_EXPORT String : public Name {
  public:
   enum Encoding {
     UNKNOWN_ENCODING = 0x1,
@@ -1940,7 +1958,7 @@
  *
  * This is an experimental feature. Use at your own risk.
  */
-class V8_EXPORT Symbol : public Primitive {
+class V8_EXPORT Symbol : public Name {
  public:
   // Returns the print name string of the symbol, or undefined if none.
   Local<Value> Name() const;
@@ -2089,11 +2107,18 @@
 typedef void (*AccessorGetterCallback)(
     Local<String> property,
     const PropertyCallbackInfo<Value>& info);
+typedef void (*AccessorNameGetterCallback)(
+    Local<Name> property,
+    const PropertyCallbackInfo<Value>& info);


 typedef void (*AccessorSetterCallback)(
     Local<String> property,
     Local<Value> value,
+    const PropertyCallbackInfo<void>& info);
+typedef void (*AccessorNameSetterCallback)(
+    Local<Name> property,
+    Local<Value> value,
     const PropertyCallbackInfo<void>& info);


@@ -2169,14 +2194,20 @@
                    Handle<Value> data = Handle<Value>(),
                    AccessControl settings = DEFAULT,
                    PropertyAttribute attribute = None);
+  bool SetAccessor(Handle<Name> name,
+                   AccessorNameGetterCallback getter,
+                   AccessorNameSetterCallback setter = 0,
+                   Handle<Value> data = Handle<Value>(),
+                   AccessControl settings = DEFAULT,
+                   PropertyAttribute attribute = None);

   // This function is not yet stable and should not be used at this time.
-  bool SetDeclaredAccessor(Local<String> name,
+  bool SetDeclaredAccessor(Local<Name> name,
                            Local<DeclaredAccessorDescriptor> descriptor,
                            PropertyAttribute attribute = None,
                            AccessControl settings = DEFAULT);

-  void SetAccessorProperty(Local<String> name,
+  void SetAccessorProperty(Local<Name> name,
                            Local<Function> getter,
                            Handle<Function> setter = Handle<Function>(),
                            PropertyAttribute attribute = None,
@@ -3178,12 +3209,12 @@
 class V8_EXPORT Template : public Data {
  public:
   /** Adds a property to each instance created by this template.*/
-  void Set(Handle<String> name, Handle<Data> value,
+  void Set(Handle<Name> name, Handle<Data> value,
            PropertyAttribute attributes = None);
V8_INLINE void Set(Isolate* isolate, const char* name, Handle<Data> value);

   void SetAccessorProperty(
-     Local<String> name,
+     Local<Name> name,
      Local<FunctionTemplate> getter = Local<FunctionTemplate>(),
      Local<FunctionTemplate> setter = Local<FunctionTemplate>(),
      PropertyAttribute attribute = None,
@@ -3225,9 +3256,18 @@
                              Local<AccessorSignature> signature =
                                  Local<AccessorSignature>(),
                              AccessControl settings = DEFAULT);
+  void SetNativeDataProperty(Local<Name> name,
+                             AccessorNameGetterCallback getter,
+                             AccessorNameSetterCallback setter = 0,
+                             // TODO(dcarney): gcc can't handle Local below
+                             Handle<Value> data = Handle<Value>(),
+                             PropertyAttribute attribute = None,
+                             Local<AccessorSignature> signature =
+                                 Local<AccessorSignature>(),
+                             AccessControl settings = DEFAULT);

   // This function is not yet stable and should not be used at this time.
-  bool SetDeclaredAccessor(Local<String> name,
+  bool SetDeclaredAccessor(Local<Name> name,
                            Local<DeclaredAccessorDescriptor> descriptor,
                            PropertyAttribute attribute = None,
                            Local<AccessorSignature> signature =
@@ -3594,12 +3634,20 @@
                    PropertyAttribute attribute = None,
                    Handle<AccessorSignature> signature =
                        Handle<AccessorSignature>());
+  void SetAccessor(Handle<Name> name,
+                   AccessorNameGetterCallback getter,
+                   AccessorNameSetterCallback setter = 0,
+                   Handle<Value> data = Handle<Value>(),
+                   AccessControl settings = DEFAULT,
+                   PropertyAttribute attribute = None,
+                   Handle<AccessorSignature> signature =
+                       Handle<AccessorSignature>());

   /**
    * Sets a named property handler on the object template.
    *
-   * Whenever a named property is accessed on objects created from
-   * this object template, the provided callback is invoked instead of
+ * Whenever a property whose name is a string is accessed on objects created
+   * from this object template, the provided callback is invoked instead of
    * accessing the property directly on the JavaScript object.
    *
    * \param getter The callback to invoke when getting a property.
@@ -6346,6 +6394,14 @@
 template <class T> Value* Value::Cast(T* value) {
   return static_cast<Value*>(value);
 }
+
+
+Name* Name::Cast(v8::Value* value) {
+#ifdef V8_ENABLE_CHECKS
+  CheckCast(value);
+#endif
+  return static_cast<Name*>(value);
+}


 Symbol* Symbol::Cast(v8::Value* value) {
=======================================
--- /branches/bleeding_edge/src/accessors.cc    Mon Aug 11 12:57:25 2014 UTC
+++ /branches/bleeding_edge/src/accessors.cc    Wed Aug 20 15:25:13 2014 UTC
@@ -23,9 +23,9 @@

 Handle<AccessorInfo> Accessors::MakeAccessor(
     Isolate* isolate,
-    Handle<String> name,
-    AccessorGetterCallback getter,
-    AccessorSetterCallback setter,
+    Handle<Name> name,
+    AccessorNameGetterCallback getter,
+    AccessorNameSetterCallback setter,
     PropertyAttributes attributes) {
   Factory* factory = isolate->factory();
Handle<ExecutableAccessorInfo> info = factory->NewExecutableAccessorInfo();
@@ -138,7 +138,7 @@

 bool SetPropertyOnInstanceIfInherited(
     Isolate* isolate, const v8::PropertyCallbackInfo<void>& info,
-    v8::Local<v8::String> name, Handle<Object> value) {
+    v8::Local<v8::Name> name, Handle<Object> value) {
   Handle<Object> holder = Utils::OpenHandle(*info.Holder());
   Handle<Object> receiver = Utils::OpenHandle(*info.This());
   if (*holder == *receiver) return false;
@@ -176,7 +176,7 @@


 void Accessors::ArrayLengthGetter(
-    v8::Local<v8::String> name,
+    v8::Local<v8::Name> name,
     const v8::PropertyCallbackInfo<v8::Value>& info) {
   i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
   DisallowHeapAllocation no_allocation;
@@ -188,7 +188,7 @@


 void Accessors::ArrayLengthSetter(
-    v8::Local<v8::String> name,
+    v8::Local<v8::Name> name,
     v8::Local<v8::Value> val,
     const v8::PropertyCallbackInfo<void>& info) {
   i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
@@ -244,7 +244,7 @@
 //

 void Accessors::StringLengthGetter(
-    v8::Local<v8::String> name,
+    v8::Local<v8::Name> name,
     const v8::PropertyCallbackInfo<v8::Value>& info) {
   i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
   DisallowHeapAllocation no_allocation;
@@ -267,7 +267,7 @@


 void Accessors::StringLengthSetter(
-    v8::Local<v8::String> name,
+    v8::Local<v8::Name> name,
     v8::Local<v8::Value> value,
     const v8::PropertyCallbackInfo<void>& info) {
   UNREACHABLE();
@@ -290,7 +290,7 @@


 void Accessors::ScriptColumnOffsetGetter(
-    v8::Local<v8::String> name,
+    v8::Local<v8::Name> name,
     const v8::PropertyCallbackInfo<v8::Value>& info) {
   i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
   DisallowHeapAllocation no_allocation;
@@ -302,7 +302,7 @@


 void Accessors::ScriptColumnOffsetSetter(
-    v8::Local<v8::String> name,
+    v8::Local<v8::Name> name,
     v8::Local<v8::Value> value,
     const v8::PropertyCallbackInfo<void>& info) {
   UNREACHABLE();
@@ -327,7 +327,7 @@


 void Accessors::ScriptIdGetter(
-    v8::Local<v8::String> name,
+    v8::Local<v8::Name> name,
     const v8::PropertyCallbackInfo<v8::Value>& info) {
   i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
   DisallowHeapAllocation no_allocation;
@@ -339,7 +339,7 @@


 void Accessors::ScriptIdSetter(
-    v8::Local<v8::String> name,
+    v8::Local<v8::Name> name,
     v8::Local<v8::Value> value,
     const v8::PropertyCallbackInfo<void>& info) {
   UNREACHABLE();
@@ -364,7 +364,7 @@


 void Accessors::ScriptNameGetter(
-    v8::Local<v8::String> name,
+    v8::Local<v8::Name> name,
     const v8::PropertyCallbackInfo<v8::Value>& info) {
   i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
   DisallowHeapAllocation no_allocation;
@@ -376,7 +376,7 @@


 void Accessors::ScriptNameSetter(
-    v8::Local<v8::String> name,
+    v8::Local<v8::Name> name,
     v8::Local<v8::Value> value,
     const v8::PropertyCallbackInfo<void>& info) {
   UNREACHABLE();
@@ -399,7 +399,7 @@


 void Accessors::ScriptSourceGetter(
-    v8::Local<v8::String> name,
+    v8::Local<v8::Name> name,
     const v8::PropertyCallbackInfo<v8::Value>& info) {
   i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
   DisallowHeapAllocation no_allocation;
@@ -411,7 +411,7 @@


 void Accessors::ScriptSourceSetter(
-    v8::Local<v8::String> name,
+    v8::Local<v8::Name> name,
     v8::Local<v8::Value> value,
     const v8::PropertyCallbackInfo<void>& info) {
   UNREACHABLE();
@@ -434,7 +434,7 @@


 void Accessors::ScriptLineOffsetGetter(
-    v8::Local<v8::String> name,
+    v8::Local<v8::Name> name,
     const v8::PropertyCallbackInfo<v8::Value>& info) {
   i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
   DisallowHeapAllocation no_allocation;
@@ -446,7 +446,7 @@


 void Accessors::ScriptLineOffsetSetter(
-    v8::Local<v8::String> name,
+    v8::Local<v8::Name> name,
     v8::Local<v8::Value> value,
     const v8::PropertyCallbackInfo<void>& info) {
   UNREACHABLE();
@@ -471,7 +471,7 @@


 void Accessors::ScriptTypeGetter(
-    v8::Local<v8::String> name,
+    v8::Local<v8::Name> name,
     const v8::PropertyCallbackInfo<v8::Value>& info) {
   i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
   DisallowHeapAllocation no_allocation;
@@ -483,7 +483,7 @@


 void Accessors::ScriptTypeSetter(
-    v8::Local<v8::String> name,
+    v8::Local<v8::Name> name,
     v8::Local<v8::Value> value,
     const v8::PropertyCallbackInfo<void>& info) {
   UNREACHABLE();
@@ -508,7 +508,7 @@


 void Accessors::ScriptCompilationTypeGetter(
-    v8::Local<v8::String> name,
+    v8::Local<v8::Name> name,
     const v8::PropertyCallbackInfo<v8::Value>& info) {
   i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
   DisallowHeapAllocation no_allocation;
@@ -521,7 +521,7 @@


 void Accessors::ScriptCompilationTypeSetter(
-    v8::Local<v8::String> name,
+    v8::Local<v8::Name> name,
     v8::Local<v8::Value> value,
     const v8::PropertyCallbackInfo<void>& info) {
   UNREACHABLE();
@@ -546,7 +546,7 @@


 void Accessors::ScriptLineEndsGetter(
-    v8::Local<v8::String> name,
+    v8::Local<v8::Name> name,
     const v8::PropertyCallbackInfo<v8::Value>& info) {
   i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
   HandleScope scope(isolate);
@@ -566,7 +566,7 @@


 void Accessors::ScriptLineEndsSetter(
-    v8::Local<v8::String> name,
+    v8::Local<v8::Name> name,
     v8::Local<v8::Value> value,
     const v8::PropertyCallbackInfo<void>& info) {
   UNREACHABLE();
@@ -591,7 +591,7 @@


 void Accessors::ScriptSourceUrlGetter(
-    v8::Local<v8::String> name,
+    v8::Local<v8::Name> name,
     const v8::PropertyCallbackInfo<v8::Value>& info) {
   i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
   DisallowHeapAllocation no_allocation;
@@ -603,7 +603,7 @@


 void Accessors::ScriptSourceUrlSetter(
-    v8::Local<v8::String> name,
+    v8::Local<v8::Name> name,
     v8::Local<v8::Value> value,
     const v8::PropertyCallbackInfo<void>& info) {
   UNREACHABLE();
@@ -626,7 +626,7 @@


 void Accessors::ScriptSourceMappingUrlGetter(
-    v8::Local<v8::String> name,
+    v8::Local<v8::Name> name,
     const v8::PropertyCallbackInfo<v8::Value>& info) {
   i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
   DisallowHeapAllocation no_allocation;
@@ -639,7 +639,7 @@


 void Accessors::ScriptSourceMappingUrlSetter(
-    v8::Local<v8::String> name,
+    v8::Local<v8::Name> name,
     v8::Local<v8::Value> value,
     const v8::PropertyCallbackInfo<void>& info) {
   UNREACHABLE();
@@ -662,7 +662,7 @@


 void Accessors::ScriptContextDataGetter(
-    v8::Local<v8::String> name,
+    v8::Local<v8::Name> name,
     const v8::PropertyCallbackInfo<v8::Value>& info) {
   i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
   DisallowHeapAllocation no_allocation;
@@ -674,7 +674,7 @@


 void Accessors::ScriptContextDataSetter(
-    v8::Local<v8::String> name,
+    v8::Local<v8::Name> name,
     v8::Local<v8::Value> value,
     const v8::PropertyCallbackInfo<void>& info) {
   UNREACHABLE();
@@ -699,7 +699,7 @@


 void Accessors::ScriptEvalFromScriptGetter(
-    v8::Local<v8::String> name,
+    v8::Local<v8::Name> name,
     const v8::PropertyCallbackInfo<v8::Value>& info) {
   i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
   HandleScope scope(isolate);
@@ -721,7 +721,7 @@


 void Accessors::ScriptEvalFromScriptSetter(
-    v8::Local<v8::String> name,
+    v8::Local<v8::Name> name,
     v8::Local<v8::Value> value,
     const v8::PropertyCallbackInfo<void>& info) {
   UNREACHABLE();
@@ -746,7 +746,7 @@


 void Accessors::ScriptEvalFromScriptPositionGetter(
-    v8::Local<v8::String> name,
+    v8::Local<v8::Name> name,
     const v8::PropertyCallbackInfo<v8::Value>& info) {
   i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
   HandleScope scope(isolate);
@@ -767,7 +767,7 @@


 void Accessors::ScriptEvalFromScriptPositionSetter(
-    v8::Local<v8::String> name,
+    v8::Local<v8::Name> name,
     v8::Local<v8::Value> value,
     const v8::PropertyCallbackInfo<void>& info) {
   UNREACHABLE();
@@ -792,7 +792,7 @@


 void Accessors::ScriptEvalFromFunctionNameGetter(
-    v8::Local<v8::String> name,
+    v8::Local<v8::Name> name,
     const v8::PropertyCallbackInfo<v8::Value>& info) {
   i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
   HandleScope scope(isolate);
@@ -813,7 +813,7 @@


 void Accessors::ScriptEvalFromFunctionNameSetter(
-    v8::Local<v8::String> name,
+    v8::Local<v8::Name> name,
     v8::Local<v8::Value> value,
     const v8::PropertyCallbackInfo<void>& info) {
   UNREACHABLE();
@@ -884,7 +884,7 @@


 void Accessors::FunctionPrototypeGetter(
-    v8::Local<v8::String> name,
+    v8::Local<v8::Name> name,
     const v8::PropertyCallbackInfo<v8::Value>& info) {
   i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
   HandleScope scope(isolate);
@@ -896,7 +896,7 @@


 void Accessors::FunctionPrototypeSetter(
-    v8::Local<v8::String> name,
+    v8::Local<v8::Name> name,
     v8::Local<v8::Value> val,
     const v8::PropertyCallbackInfo<void>& info) {
   i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
@@ -927,7 +927,7 @@


 void Accessors::FunctionLengthGetter(
-    v8::Local<v8::String> name,
+    v8::Local<v8::Name> name,
     const v8::PropertyCallbackInfo<v8::Value>& info) {
   i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
   HandleScope scope(isolate);
@@ -953,7 +953,7 @@


 void Accessors::FunctionLengthSetter(
-    v8::Local<v8::String> name,
+    v8::Local<v8::Name> name,
     v8::Local<v8::Value> val,
     const v8::PropertyCallbackInfo<void>& info) {
   // Function length is non writable, non configurable.
@@ -977,7 +977,7 @@


 void Accessors::FunctionNameGetter(
-    v8::Local<v8::String> name,
+    v8::Local<v8::Name> name,
     const v8::PropertyCallbackInfo<v8::Value>& info) {
   i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
   HandleScope scope(isolate);
@@ -989,7 +989,7 @@


 void Accessors::FunctionNameSetter(
-    v8::Local<v8::String> name,
+    v8::Local<v8::Name> name,
     v8::Local<v8::Value> val,
     const v8::PropertyCallbackInfo<void>& info) {
   // Function name is non writable, non configurable.
@@ -1114,7 +1114,7 @@


 void Accessors::FunctionArgumentsGetter(
-    v8::Local<v8::String> name,
+    v8::Local<v8::Name> name,
     const v8::PropertyCallbackInfo<v8::Value>& info) {
   i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
   HandleScope scope(isolate);
@@ -1126,7 +1126,7 @@


 void Accessors::FunctionArgumentsSetter(
-    v8::Local<v8::String> name,
+    v8::Local<v8::Name> name,
     v8::Local<v8::Value> val,
     const v8::PropertyCallbackInfo<void>& info) {
   // Function arguments is non writable, non configurable.
@@ -1257,7 +1257,7 @@


 void Accessors::FunctionCallerGetter(
-    v8::Local<v8::String> name,
+    v8::Local<v8::Name> name,
     const v8::PropertyCallbackInfo<v8::Value>& info) {
   i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
   HandleScope scope(isolate);
@@ -1277,7 +1277,7 @@


 void Accessors::FunctionCallerSetter(
-    v8::Local<v8::String> name,
+    v8::Local<v8::Name> name,
     v8::Local<v8::Value> val,
     const v8::PropertyCallbackInfo<void>& info) {
   // Function caller is non writable, non configurable.
=======================================
--- /branches/bleeding_edge/src/accessors.h     Mon Aug 11 12:57:25 2014 UTC
+++ /branches/bleeding_edge/src/accessors.h     Wed Aug 20 15:25:13 2014 UTC
@@ -43,10 +43,10 @@
   // Accessor descriptors.
 #define ACCESSOR_INFO_DECLARATION(name)                   \
   static void name##Getter(                               \
-      v8::Local<v8::String> name,                         \
+      v8::Local<v8::Name> name,                           \
       const v8::PropertyCallbackInfo<v8::Value>& info);   \
   static void name##Setter(                               \
-      v8::Local<v8::String> name,                         \
+      v8::Local<v8::Name> name,                           \
       v8::Local<v8::Value> value,                         \
       const v8::PropertyCallbackInfo<void>& info);   \
   static Handle<AccessorInfo> name##Info(                 \
@@ -83,9 +83,9 @@

   static Handle<AccessorInfo> MakeAccessor(
       Isolate* isolate,
-      Handle<String> name,
-      AccessorGetterCallback getter,
-      AccessorSetterCallback setter,
+      Handle<Name> name,
+      AccessorNameGetterCallback getter,
+      AccessorNameSetterCallback setter,
       PropertyAttributes attributes);

   static Handle<ExecutableAccessorInfo> CloneAccessor(
=======================================
--- /branches/bleeding_edge/src/api.cc  Wed Aug 20 14:16:28 2014 UTC
+++ /branches/bleeding_edge/src/api.cc  Wed Aug 20 15:25:13 2014 UTC
@@ -828,7 +828,7 @@
 }


-void Template::Set(v8::Handle<String> name,
+void Template::Set(v8::Handle<Name> name,
                    v8::Handle<Data> value,
                    v8::PropertyAttribute attribute) {
   i::Isolate* isolate = i::Isolate::Current();
@@ -845,7 +845,7 @@


 void Template::SetAccessorProperty(
-    v8::Local<v8::String> name,
+    v8::Local<v8::Name> name,
     v8::Local<FunctionTemplate> getter,
     v8::Local<FunctionTemplate> setter,
     v8::PropertyAttribute attribute,
@@ -1156,7 +1156,7 @@

 static i::Handle<i::AccessorInfo> SetAccessorInfoProperties(
     i::Handle<i::AccessorInfo> obj,
-    v8::Handle<String> name,
+    v8::Handle<Name> name,
     v8::AccessControl settings,
     v8::PropertyAttribute attributes,
     v8::Handle<AccessorSignature> signature) {
@@ -1173,7 +1173,7 @@

 template<typename Getter, typename Setter>
 static i::Handle<i::AccessorInfo> MakeAccessorInfo(
-    v8::Handle<String> name,
+    v8::Handle<Name> name,
     Getter getter,
     Setter setter,
     v8::Handle<Value> data,
@@ -1194,7 +1194,7 @@


 static i::Handle<i::AccessorInfo> MakeAccessorInfo(
-    v8::Handle<String> name,
+    v8::Handle<Name> name,
     v8::Handle<v8::DeclaredAccessorDescriptor> descriptor,
     void* setter_ignored,
     void* data_ignored,
@@ -1345,10 +1345,10 @@
 }


-template<typename Setter, typename Getter, typename Data, typename Template> +template<typename Getter, typename Setter, typename Data, typename Template>
 static bool TemplateSetAccessor(
     Template* template_obj,
-    v8::Local<String> name,
+    v8::Local<Name> name,
     Getter getter,
     Setter setter,
     Data data,
@@ -1368,7 +1368,7 @@


 bool Template::SetDeclaredAccessor(
-    Local<String> name,
+    Local<Name> name,
     Local<DeclaredAccessorDescriptor> descriptor,
     PropertyAttribute attribute,
     Local<AccessorSignature> signature,
@@ -1389,6 +1389,18 @@
   TemplateSetAccessor(
       this, name, getter, setter, data, settings, attribute, signature);
 }
+
+
+void Template::SetNativeDataProperty(v8::Local<Name> name,
+                                     AccessorNameGetterCallback getter,
+                                     AccessorNameSetterCallback setter,
+                                     v8::Handle<Value> data,
+                                     PropertyAttribute attribute,
+ v8::Local<AccessorSignature> signature,
+                                     AccessControl settings) {
+  TemplateSetAccessor(
+      this, name, getter, setter, data, settings, attribute, signature);
+}


 void ObjectTemplate::SetAccessor(v8::Handle<String> name,
@@ -1401,6 +1413,18 @@
   TemplateSetAccessor(
       this, name, getter, setter, data, settings, attribute, signature);
 }
+
+
+void ObjectTemplate::SetAccessor(v8::Handle<Name> name,
+                                 AccessorNameGetterCallback getter,
+                                 AccessorNameSetterCallback setter,
+                                 v8::Handle<Value> data,
+                                 AccessControl settings,
+                                 PropertyAttribute attribute,
+                                 v8::Handle<AccessorSignature> signature) {
+  TemplateSetAccessor(
+      this, name, getter, setter, data, settings, attribute, signature);
+}


 void ObjectTemplate::SetNamedPropertyHandler(
@@ -2322,6 +2346,11 @@
 bool Value::IsFunction() const {
   return Utils::OpenHandle(this)->IsJSFunction();
 }
+
+
+bool Value::IsName() const {
+  return Utils::OpenHandle(this)->IsName();
+}


 bool Value::FullIsString() const {
@@ -2638,6 +2667,14 @@
                   "v8::Function::Cast()",
                   "Could not convert to function");
 }
+
+
+void v8::Name::CheckCast(v8::Value* that) {
+  i::Handle<i::Object> obj = Utils::OpenHandle(that);
+  Utils::ApiCheck(obj->IsName(),
+                  "v8::Name::Cast()",
+                  "Could not convert to name");
+}


 void v8::String::CheckCast(v8::Value* that) {
@@ -3423,11 +3460,11 @@
 }


-template<typename Setter, typename Getter, typename Data>
+template<typename Getter, typename Setter, typename Data>
 static inline bool ObjectSetAccessor(Object* obj,
-                                     Handle<String> name,
-                                     Setter getter,
-                                     Getter setter,
+                                     Handle<Name> name,
+                                     Getter getter,
+                                     Setter setter,
                                      Data data,
                                      AccessControl settings,
                                      PropertyAttribute attributes) {
@@ -3462,7 +3499,18 @@
 }


-bool Object::SetDeclaredAccessor(Local<String> name,
+bool Object::SetAccessor(Handle<Name> name,
+                         AccessorNameGetterCallback getter,
+                         AccessorNameSetterCallback setter,
+                         v8::Handle<Value> data,
+                         AccessControl settings,
+                         PropertyAttribute attributes) {
+  return ObjectSetAccessor(
+      this, name, getter, setter, data, settings, attributes);
+}
+
+
+bool Object::SetDeclaredAccessor(Local<Name> name,
Local<DeclaredAccessorDescriptor> descriptor,
                                  PropertyAttribute attributes,
                                  AccessControl settings) {
@@ -3472,7 +3520,7 @@
 }


-void Object::SetAccessorProperty(Local<String> name,
+void Object::SetAccessorProperty(Local<Name> name,
                                  Local<Function> getter,
                                  Handle<Function> setter,
                                  PropertyAttribute attribute,
@@ -7637,9 +7685,9 @@


 void InvokeAccessorGetterCallback(
-    v8::Local<v8::String> property,
+    v8::Local<v8::Name> property,
     const v8::PropertyCallbackInfo<v8::Value>& info,
-    v8::AccessorGetterCallback getter) {
+    v8::AccessorNameGetterCallback getter) {
   // Leaving JavaScript.
   Isolate* isolate = reinterpret_cast<Isolate*>(info.GetIsolate());
Address getter_address = reinterpret_cast<Address>(reinterpret_cast<intptr_t>(
=======================================
--- /branches/bleeding_edge/src/api.h   Mon Aug  4 11:34:54 2014 UTC
+++ /branches/bleeding_edge/src/api.h   Wed Aug 20 15:25:13 2014 UTC
@@ -158,6 +158,7 @@
   V(Float32Array, JSTypedArray)                \
   V(Float64Array, JSTypedArray)                \
   V(DataView, JSDataView)                      \
+  V(Name, Name)                                \
   V(String, String)                            \
   V(Symbol, Symbol)                            \
   V(Script, JSFunction)                        \
@@ -189,6 +190,8 @@
       v8::internal::Handle<v8::internal::Object> obj);
   static inline Local<Function> ToLocal(
       v8::internal::Handle<v8::internal::JSFunction> obj);
+  static inline Local<Name> ToLocal(
+      v8::internal::Handle<v8::internal::Name> obj);
   static inline Local<String> ToLocal(
       v8::internal::Handle<v8::internal::String> obj);
   static inline Local<Symbol> ToLocal(
@@ -333,6 +336,7 @@
 MAKE_TO_LOCAL(ToLocal, Context, Context)
 MAKE_TO_LOCAL(ToLocal, Object, Value)
 MAKE_TO_LOCAL(ToLocal, JSFunction, Function)
+MAKE_TO_LOCAL(ToLocal, Name, Name)
 MAKE_TO_LOCAL(ToLocal, String, String)
 MAKE_TO_LOCAL(ToLocal, Symbol, Symbol)
 MAKE_TO_LOCAL(ToLocal, JSRegExp, RegExp)
@@ -671,9 +675,9 @@
 // Interceptor functions called from generated inline caches to notify
 // CPU profiler that external callbacks are invoked.
 void InvokeAccessorGetterCallback(
-    v8::Local<v8::String> property,
+    v8::Local<v8::Name> property,
     const v8::PropertyCallbackInfo<v8::Value>& info,
-    v8::AccessorGetterCallback getter);
+    v8::AccessorNameGetterCallback getter);

void InvokeFunctionCallback(const v8::FunctionCallbackInfo<v8::Value>& info,
                             v8::FunctionCallback callback);
=======================================
--- /branches/bleeding_edge/src/arguments.h     Mon Aug  4 11:34:54 2014 UTC
+++ /branches/bleeding_edge/src/arguments.h     Wed Aug 20 15:25:13 2014 UTC
@@ -68,13 +68,13 @@
 // They are used to generate the Call() functions below
 // These aren't included in the list as they have duplicate signatures
 // F(NamedPropertyEnumeratorCallback, ...)
-// F(NamedPropertyGetterCallback, ...)

 #define FOR_EACH_CALLBACK_TABLE_MAPPING_0(F) \
   F(IndexedPropertyEnumeratorCallback, v8::Array) \

 #define FOR_EACH_CALLBACK_TABLE_MAPPING_1(F) \
-  F(AccessorGetterCallback, v8::Value, v8::Local<v8::String>) \
+  F(NamedPropertyGetterCallback, v8::Value, v8::Local<v8::String>) \
+  F(AccessorNameGetterCallback, v8::Value, v8::Local<v8::Name>) \
   F(NamedPropertyQueryCallback, \
     v8::Integer, \
     v8::Local<v8::String>) \
@@ -102,9 +102,9 @@
     v8::Local<v8::Value>) \

 #define FOR_EACH_CALLBACK_TABLE_MAPPING_2_VOID_RETURN(F) \
-  F(AccessorSetterCallback, \
+  F(AccessorNameSetterCallback, \
     void, \
-    v8::Local<v8::String>, \
+    v8::Local<v8::Name>, \
     v8::Local<v8::Value>) \


=======================================
--- /branches/bleeding_edge/src/arm64/simulator-arm64.cc Mon Aug 4 12:46:43 2014 UTC +++ /branches/bleeding_edge/src/arm64/simulator-arm64.cc Wed Aug 20 15:25:13 2014 UTC
@@ -704,7 +704,7 @@

     case ExternalReference::PROFILING_GETTER_CALL: {
       // void f(Local<String> property, PropertyCallbackInfo& info,
-      //        AccessorGetterCallback callback)
+      //        AccessorNameGetterCallback callback)
       TraceSim("Type: PROFILING_GETTER_CALL\n");
       SimulatorRuntimeProfilingGetterCall target =
         reinterpret_cast<SimulatorRuntimeProfilingGetterCall>(
=======================================
--- /branches/bleeding_edge/src/assembler.h     Wed Aug  6 07:20:14 2014 UTC
+++ /branches/bleeding_edge/src/assembler.h     Wed Aug 20 15:25:13 2014 UTC
@@ -774,12 +774,12 @@
     PROFILING_API_CALL,

     // Direct call to accessor getter callback.
-    // void f(Local<String> property, PropertyCallbackInfo& info)
+    // void f(Local<Name> property, PropertyCallbackInfo& info)
     DIRECT_GETTER_CALL,

     // Call to accessor getter callback via InvokeAccessorGetterCallback.
-    // void f(Local<String> property, PropertyCallbackInfo& info,
-    //     AccessorGetterCallback callback)
+    // void f(Local<Name> property, PropertyCallbackInfo& info,
+    //     AccessorNameGetterCallback callback)
     PROFILING_GETTER_CALL
   };

=======================================
--- /branches/bleeding_edge/src/objects.cc      Wed Aug 20 10:37:23 2014 UTC
+++ /branches/bleeding_edge/src/objects.cc      Wed Aug 20 15:25:13 2014 UTC
@@ -428,9 +428,6 @@
                                                         ARRAY_SIZE(args)));
       return isolate->Throw<Object>(error);
     }
- // TODO(rossberg): Handling symbols in the API requires changing the API,
-    // so we do not support it for now.
-    if (name->IsSymbol()) return isolate->factory()->undefined_value();
     if (structure->IsDeclaredAccessorInfo()) {
       return GetDeclaredAccessorProperty(
           receiver,
@@ -440,15 +437,14 @@

     Handle<ExecutableAccessorInfo> data =
         Handle<ExecutableAccessorInfo>::cast(structure);
-    v8::AccessorGetterCallback call_fun =
-        v8::ToCData<v8::AccessorGetterCallback>(data->getter());
+    v8::AccessorNameGetterCallback call_fun =
+        v8::ToCData<v8::AccessorNameGetterCallback>(data->getter());
     if (call_fun == NULL) return isolate->factory()->undefined_value();

-    Handle<String> key = Handle<String>::cast(name);
     LOG(isolate, ApiNamedPropertyAccess("load", *holder, *name));
PropertyCallbackArguments args(isolate, data->data(), *receiver, *holder);
     v8::Handle<v8::Value> result =
-        args.Call(call_fun, v8::Utils::ToLocal(key));
+        args.Call(call_fun, v8::Utils::ToLocal(name));
     RETURN_EXCEPTION_IF_SCHEDULED_EXCEPTION(isolate, Object);
     if (result.IsEmpty()) {
       return isolate->factory()->undefined_value();
@@ -504,17 +500,14 @@
                                                         ARRAY_SIZE(args)));
       return isolate->Throw<Object>(error);
     }
-    // TODO(rossberg): Support symbols in the API.
-    if (name->IsSymbol()) return value;
     Object* call_obj = info->setter();
-    v8::AccessorSetterCallback call_fun =
-        v8::ToCData<v8::AccessorSetterCallback>(call_obj);
+    v8::AccessorNameSetterCallback call_fun =
+        v8::ToCData<v8::AccessorNameSetterCallback>(call_obj);
     if (call_fun == NULL) return value;
-    Handle<String> key = Handle<String>::cast(name);
     LOG(isolate, ApiNamedPropertyAccess("store", *holder, *name));
PropertyCallbackArguments args(isolate, info->data(), *receiver, *holder);
     args.Call(call_fun,
-              v8::Utils::ToLocal(key),
+              v8::Utils::ToLocal(name),
               v8::Utils::ToLocal(value));
     RETURN_EXCEPTION_IF_SCHEDULED_EXCEPTION(isolate, Object);
     return value;
@@ -11959,8 +11952,8 @@
     Handle<ExecutableAccessorInfo> data =
         Handle<ExecutableAccessorInfo>::cast(structure);
     Object* fun_obj = data->getter();
-    v8::AccessorGetterCallback call_fun =
-        v8::ToCData<v8::AccessorGetterCallback>(fun_obj);
+    v8::AccessorNameGetterCallback call_fun =
+        v8::ToCData<v8::AccessorNameGetterCallback>(fun_obj);
     if (call_fun == NULL) return isolate->factory()->undefined_value();
     Handle<JSObject> holder_handle = Handle<JSObject>::cast(holder);
     Handle<Object> number = isolate->factory()->NewNumberFromUint(index);
@@ -12017,8 +12010,8 @@
     Handle<ExecutableAccessorInfo> data =
         Handle<ExecutableAccessorInfo>::cast(structure);
     Object* call_obj = data->setter();
-    v8::AccessorSetterCallback call_fun =
-        v8::ToCData<v8::AccessorSetterCallback>(call_obj);
+    v8::AccessorNameSetterCallback call_fun =
+        v8::ToCData<v8::AccessorNameSetterCallback>(call_obj);
     if (call_fun == NULL) return value;
     Handle<Object> number = isolate->factory()->NewNumberFromUint(index);
     Handle<String> key(isolate->factory()->NumberToString(number));
=======================================
--- /branches/bleeding_edge/src/stub-cache.cc   Tue Aug 19 17:02:04 2014 UTC
+++ /branches/bleeding_edge/src/stub-cache.cc   Wed Aug 20 15:25:13 2014 UTC
@@ -503,18 +503,14 @@
   DCHECK(callback->IsCompatibleReceiver(*receiver));

   Address setter_address = v8::ToCData<Address>(callback->setter());
-  v8::AccessorSetterCallback fun =
-      FUNCTION_CAST<v8::AccessorSetterCallback>(setter_address);
+  v8::AccessorNameSetterCallback fun =
+      FUNCTION_CAST<v8::AccessorNameSetterCallback>(setter_address);
   DCHECK(fun != NULL);

-  // TODO(rossberg): Support symbols in the API.
-  if (name->IsSymbol()) return *value;
-  Handle<String> str = Handle<String>::cast(name);
-
   LOG(isolate, ApiNamedPropertyAccess("store", *receiver, *name));
PropertyCallbackArguments custom_args(isolate, callback->data(), *receiver,
                                         *holder);
- custom_args.Call(fun, v8::Utils::ToLocal(str), v8::Utils::ToLocal(value)); + custom_args.Call(fun, v8::Utils::ToLocal(name), v8::Utils::ToLocal(value));
   RETURN_FAILURE_IF_SCHEDULED_EXCEPTION(isolate);
   return *value;
 }
=======================================
--- /branches/bleeding_edge/test/cctest/test-alloc.cc Mon Aug 4 11:34:54 2014 UTC +++ /branches/bleeding_edge/test/cctest/test-alloc.cc Wed Aug 20 15:25:13 2014 UTC
@@ -106,7 +106,7 @@


 void TestGetter(
-    v8::Local<v8::String> name,
+    v8::Local<v8::Name> name,
     const v8::PropertyCallbackInfo<v8::Value>& info) {
   i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
   HandleScope scope(isolate);
@@ -115,7 +115,7 @@


 void TestSetter(
-    v8::Local<v8::String> name,
+    v8::Local<v8::Name> name,
     v8::Local<v8::Value> value,
     const v8::PropertyCallbackInfo<void>& info) {
   UNREACHABLE();
=======================================
--- /branches/bleeding_edge/test/cctest/test-api.cc Wed Aug 20 10:37:23 2014 UTC +++ /branches/bleeding_edge/test/cctest/test-api.cc Wed Aug 20 15:25:13 2014 UTC
@@ -63,6 +63,7 @@
 using ::v8::Handle;
 using ::v8::HandleScope;
 using ::v8::Local;
+using ::v8::Name;
 using ::v8::Message;
 using ::v8::MessageCallback;
 using ::v8::Object;
@@ -71,6 +72,7 @@
 using ::v8::Script;
 using ::v8::StackTrace;
 using ::v8::String;
+using ::v8::Symbol;
 using ::v8::TryCatch;
 using ::v8::Undefined;
 using ::v8::UniqueId;
@@ -1890,6 +1892,24 @@
   Handle<Object> self = Handle<Object>::Cast(info.This());
   self->Set(String::Concat(v8_str("accessor_"), name), value);
 }
+
+void SymbolAccessorGetter(Local<Name> name,
+ const v8::PropertyCallbackInfo<v8::Value>& info) {
+  CHECK(name->IsSymbol());
+  Local<Symbol> sym = Local<Symbol>::Cast(name);
+  if (sym->Name()->IsUndefined())
+    return;
+  SimpleAccessorGetter(Local<String>::Cast(sym->Name()), info);
+}
+
+void SymbolAccessorSetter(Local<Name> name, Local<Value> value,
+                          const v8::PropertyCallbackInfo<void>& info) {
+  CHECK(name->IsSymbol());
+  Local<Symbol> sym = Local<Symbol>::Cast(name);
+  if (sym->Name()->IsUndefined())
+    return;
+  SimpleAccessorSetter(Local<String>::Cast(sym->Name()), value, info);
+}

 void EmptyInterceptorGetter(Local<String> name,
const v8::PropertyCallbackInfo<v8::Value>& info) {
@@ -1947,6 +1967,14 @@
                     v8::NamedPropertySetterCallback setter) {
   templ->InstanceTemplate()->SetNamedPropertyHandler(getter, setter);
 }
+
+
+void AddAccessor(Handle<FunctionTemplate> templ,
+                 Handle<Name> name,
+                 v8::AccessorNameGetterCallback getter,
+                 v8::AccessorNameSetterCallback setter) {
+  templ->PrototypeTemplate()->SetAccessor(name, getter, setter);
+}


 THREADED_TEST(EmptyInterceptorDoesNotShadowAccessors) {
@@ -2759,6 +2787,8 @@
   v8::Local<v8::Symbol> sym1 = v8::Symbol::New(isolate);
   v8::Local<v8::Symbol> sym2 =
       v8::Symbol::New(isolate, v8_str("my-symbol"));
+  v8::Local<v8::Symbol> sym3 =
+      v8::Symbol::New(isolate, v8_str("sym3"));

   CcTest::heap()->CollectAllGarbage(i::Heap::kNoGCFlags);

@@ -2814,27 +2844,44 @@

   CcTest::heap()->CollectAllGarbage(i::Heap::kNoGCFlags);

+ CHECK(obj->SetAccessor(sym3, SymbolAccessorGetter, SymbolAccessorSetter));
+  CHECK(obj->Get(sym3)->IsUndefined());
+  CHECK(obj->Set(sym3, v8::Integer::New(isolate, 42)));
+  CHECK(obj->Get(sym3)->Equals(v8::Integer::New(isolate, 42)));
+ CHECK(obj->Get(v8::String::NewFromUtf8(isolate, "accessor_sym3"))->Equals(
+      v8::Integer::New(isolate, 42)));
+
   // Add another property and delete it afterwards to force the object in
   // slow case.
   CHECK(obj->Set(sym2, v8::Integer::New(isolate, 2008)));
   CHECK_EQ(2002, obj->Get(sym1)->Int32Value());
   CHECK_EQ(2008, obj->Get(sym2)->Int32Value());
   CHECK_EQ(2002, obj->Get(sym1)->Int32Value());
-  CHECK_EQ(1, obj->GetOwnPropertyNames()->Length());
+  CHECK_EQ(2, obj->GetOwnPropertyNames()->Length());

   CHECK(obj->Has(sym1));
   CHECK(obj->Has(sym2));
+  CHECK(obj->Has(sym3));
+  CHECK(obj->Has(v8::String::NewFromUtf8(isolate, "accessor_sym3")));
   CHECK(obj->Delete(sym2));
   CHECK(obj->Has(sym1));
   CHECK(!obj->Has(sym2));
+  CHECK(obj->Has(sym3));
+  CHECK(obj->Has(v8::String::NewFromUtf8(isolate, "accessor_sym3")));
   CHECK_EQ(2002, obj->Get(sym1)->Int32Value());
-  CHECK_EQ(1, obj->GetOwnPropertyNames()->Length());
+  CHECK(obj->Get(sym3)->Equals(v8::Integer::New(isolate, 42)));
+ CHECK(obj->Get(v8::String::NewFromUtf8(isolate, "accessor_sym3"))->Equals(
+      v8::Integer::New(isolate, 42)));
+  CHECK_EQ(2, obj->GetOwnPropertyNames()->Length());

   // Symbol properties are inherited.
   v8::Local<v8::Object> child = v8::Object::New(isolate);
   child->SetPrototype(obj);
   CHECK(child->Has(sym1));
   CHECK_EQ(2002, child->Get(sym1)->Int32Value());
+  CHECK(obj->Get(sym3)->Equals(v8::Integer::New(isolate, 42)));
+ CHECK(obj->Get(v8::String::NewFromUtf8(isolate, "accessor_sym3"))->Equals(
+      v8::Integer::New(isolate, 42)));
   CHECK_EQ(0, child->GetOwnPropertyNames()->Length());
 }

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