Revision: 23697
Author: [email protected]
Date: Thu Sep 4 13:45:05 2014 UTC
Log: Remove deprecated PrintableUnique.
[email protected]
Review URL: https://codereview.chromium.org/543743002
https://code.google.com/p/v8/source/detail?r=23697
Modified:
/branches/bleeding_edge/src/compiler/ast-graph-builder.cc
/branches/bleeding_edge/src/compiler/change-lowering-unittest.cc
/branches/bleeding_edge/src/compiler/common-operator.h
/branches/bleeding_edge/src/compiler/graph-builder.h
/branches/bleeding_edge/src/compiler/graph-unittest.cc
/branches/bleeding_edge/src/compiler/graph-unittest.h
/branches/bleeding_edge/src/compiler/js-graph.cc
/branches/bleeding_edge/src/compiler/js-graph.h
/branches/bleeding_edge/src/compiler/js-operator.h
/branches/bleeding_edge/src/compiler/machine-node-factory.h
/branches/bleeding_edge/src/compiler/node-matchers.h
/branches/bleeding_edge/src/compiler/operator.h
/branches/bleeding_edge/src/compiler/raw-machine-assembler.h
/branches/bleeding_edge/src/compiler/simplified-operator-reducer.cc
/branches/bleeding_edge/src/compiler/simplified-operator-reducer.h
/branches/bleeding_edge/src/unique.h
/branches/bleeding_edge/test/cctest/compiler/test-codegen-deopt.cc
/branches/bleeding_edge/test/cctest/compiler/test-scheduler.cc
=======================================
--- /branches/bleeding_edge/src/compiler/ast-graph-builder.cc Wed Sep 3
14:10:20 2014 UTC
+++ /branches/bleeding_edge/src/compiler/ast-graph-builder.cc Thu Sep 4
13:45:05 2014 UTC
@@ -900,7 +900,7 @@
if (property->emit_store()) {
VisitForValue(property->value());
Node* value = environment()->Pop();
- PrintableUnique<Name> name = MakeUnique(key->AsPropertyName());
+ Unique<Name> name = MakeUnique(key->AsPropertyName());
Node* store = NewNode(javascript()->StoreNamed(strict_mode(),
name),
literal, value);
PrepareFrameState(store, key->id());
@@ -1025,7 +1025,7 @@
VisitForValue(property->obj());
Node* object = environment()->Pop();
value = environment()->Pop();
- PrintableUnique<Name> name =
+ Unique<Name> name =
MakeUnique(property->key()->AsLiteral()->AsPropertyName());
Node* store =
NewNode(javascript()->StoreNamed(strict_mode(), name), object,
value);
@@ -1084,7 +1084,7 @@
}
case NAMED_PROPERTY: {
Node* object = environment()->Top();
- PrintableUnique<Name> name =
+ Unique<Name> name =
MakeUnique(property->key()->AsLiteral()->AsPropertyName());
old_value = NewNode(javascript()->LoadNamed(name), object);
PrepareFrameState(old_value, property->LoadId(), kPushOutput);
@@ -1120,7 +1120,7 @@
}
case NAMED_PROPERTY: {
Node* object = environment()->Pop();
- PrintableUnique<Name> name =
+ Unique<Name> name =
MakeUnique(property->key()->AsLiteral()->AsPropertyName());
Node* store =
NewNode(javascript()->StoreNamed(strict_mode(), name), object,
value);
@@ -1165,8 +1165,7 @@
if (expr->key()->IsPropertyName()) {
VisitForValue(expr->obj());
Node* object = environment()->Pop();
- PrintableUnique<Name> name =
- MakeUnique(expr->key()->AsLiteral()->AsPropertyName());
+ Unique<Name> name =
MakeUnique(expr->key()->AsLiteral()->AsPropertyName());
value = NewNode(javascript()->LoadNamed(name), object);
} else {
VisitForValue(expr->obj());
@@ -1212,7 +1211,7 @@
VisitForValue(property->obj());
Node* object = environment()->Top();
if (property->key()->IsPropertyName()) {
- PrintableUnique<Name> name =
+ Unique<Name> name =
MakeUnique(property->key()->AsLiteral()->AsPropertyName());
callee_value = NewNode(javascript()->LoadNamed(name), object);
} else {
@@ -1302,7 +1301,7 @@
// before arguments are being evaluated.
CallFunctionFlags flags = NO_CALL_FUNCTION_FLAGS;
Node* receiver_value = BuildLoadBuiltinsObject();
- PrintableUnique<String> unique = MakeUnique(name);
+ Unique<String> unique = MakeUnique(name);
Node* callee_value = NewNode(javascript()->LoadNamed(unique),
receiver_value);
// TODO(jarin): Find/create a bailout id to deoptimize to (crankshaft
// refuses to optimize functions with jsruntime calls).
@@ -1385,7 +1384,7 @@
case NAMED_PROPERTY: {
VisitForValue(property->obj());
Node* object = environment()->Top();
- PrintableUnique<Name> name =
+ Unique<Name> name =
MakeUnique(property->key()->AsLiteral()->AsPropertyName());
old_value = NewNode(javascript()->LoadNamed(name), object);
PrepareFrameState(old_value, property->LoadId(), kPushOutput);
@@ -1427,7 +1426,7 @@
}
case NAMED_PROPERTY: {
Node* object = environment()->Pop();
- PrintableUnique<Name> name =
+ Unique<Name> name =
MakeUnique(property->key()->AsLiteral()->AsPropertyName());
Node* store =
NewNode(javascript()->StoreNamed(strict_mode(), name), object,
value);
@@ -1746,7 +1745,7 @@
case Variable::UNALLOCATED: {
// Global var, const, or let variable.
Node* global = BuildLoadGlobalObject();
- PrintableUnique<Name> name = MakeUnique(variable->name());
+ Unique<Name> name = MakeUnique(variable->name());
Operator* op = javascript()->LoadNamed(name, contextual_mode);
Node* node = NewNode(op, global);
PrepareFrameState(node, bailout_id, kPushOutput);
@@ -1847,7 +1846,7 @@
case Variable::UNALLOCATED: {
// Global var, const, or let variable.
Node* global = BuildLoadGlobalObject();
- PrintableUnique<Name> name = MakeUnique(variable->name());
+ Unique<Name> name = MakeUnique(variable->name());
Operator* op = javascript()->StoreNamed(strict_mode(), name);
Node* store = NewNode(op, global, value);
PrepareFrameState(store, bailout_id);
=======================================
--- /branches/bleeding_edge/src/compiler/change-lowering-unittest.cc Thu
Sep 4 08:44:03 2014 UTC
+++ /branches/bleeding_edge/src/compiler/change-lowering-unittest.cc Thu
Sep 4 13:45:05 2014 UTC
@@ -87,8 +87,8 @@
Matcher<Node*> IsAllocateHeapNumber(const Matcher<Node*>& effect_matcher,
const Matcher<Node*>&
control_matcher) {
return IsCall(
- _, IsHeapConstant(PrintableUnique<HeapObject>::CreateImmovable(
- zone(), CEntryStub(isolate(), 1).GetCode())),
+ _, IsHeapConstant(Unique<HeapObject>::CreateImmovable(
+ CEntryStub(isolate(), 1).GetCode())),
IsExternalConstant(ExternalReference(
Runtime::FunctionForId(Runtime::kAllocateHeapNumber),
isolate())),
IsInt32Constant(0), IsNumberConstant(0.0), effect_matcher,
=======================================
--- /branches/bleeding_edge/src/compiler/common-operator.h Thu Sep 4
09:37:25 2014 UTC
+++ /branches/bleeding_edge/src/compiler/common-operator.h Thu Sep 4
13:45:05 2014 UTC
@@ -138,8 +138,8 @@
Operator1<double>(IrOpcode::kNumberConstant, Operator::kPure, 0, 1,
"NumberConstant", value);
}
- Operator* HeapConstant(PrintableUnique<Object> value) {
- return new (zone_) Operator1<PrintableUnique<Object> >(
+ Operator* HeapConstant(Unique<Object> value) {
+ return new (zone_) Operator1<Unique<Object> >(
IrOpcode::kHeapConstant, Operator::kPure, 0, 1, "HeapConstant",
value);
}
Operator* Phi(int arguments) {
@@ -289,23 +289,23 @@
};
template <typename T>
-struct CommonOperatorTraits<PrintableUnique<T> > {
+struct CommonOperatorTraits<Unique<T> > {
static inline bool HasValue(const Operator* op) {
return op->opcode() == IrOpcode::kHeapConstant;
}
- static inline PrintableUnique<T> ValueOf(const Operator* op) {
+ static inline Unique<T> ValueOf(const Operator* op) {
CHECK_EQ(IrOpcode::kHeapConstant, op->opcode());
- return OpParameter<PrintableUnique<T> >(op);
+ return OpParameter<Unique<T> >(op);
}
};
template <typename T>
struct CommonOperatorTraits<Handle<T> > {
static inline bool HasValue(const Operator* op) {
- return CommonOperatorTraits<PrintableUnique<T> >::HasValue(op);
+ return CommonOperatorTraits<Unique<T> >::HasValue(op);
}
static inline Handle<T> ValueOf(const Operator* op) {
- return CommonOperatorTraits<PrintableUnique<T> >::ValueOf(op).handle();
+ return CommonOperatorTraits<Unique<T> >::ValueOf(op).handle();
}
};
=======================================
--- /branches/bleeding_edge/src/compiler/graph-builder.h Mon Sep 1
09:31:14 2014 UTC
+++ /branches/bleeding_edge/src/compiler/graph-builder.h Thu Sep 4
13:45:05 2014 UTC
@@ -128,8 +128,8 @@
// Helper to wrap a Handle<T> into a Unique<T>.
template <class T>
- PrintableUnique<T> MakeUnique(Handle<T> object) {
- return PrintableUnique<T>::CreateUninitialized(zone(), object);
+ Unique<T> MakeUnique(Handle<T> object) {
+ return Unique<T>::CreateUninitialized(object);
}
// Support for control flow builders. The concrete type of the
environment
=======================================
--- /branches/bleeding_edge/src/compiler/graph-unittest.cc Tue Sep 2
07:07:52 2014 UTC
+++ /branches/bleeding_edge/src/compiler/graph-unittest.cc Thu Sep 4
13:45:05 2014 UTC
@@ -19,9 +19,8 @@
// TODO(bmeurer): Find a new home for these functions.
template <typename T>
-inline std::ostream& operator<<(std::ostream& os,
- const PrintableUnique<T>& value) {
- return os << value.string();
+inline std::ostream& operator<<(std::ostream& os, const Unique<T>& value) {
+ return os << *value.handle();
}
inline std::ostream& operator<<(std::ostream& os,
const ExternalReference& value) {
@@ -65,32 +64,32 @@
}
-Node* GraphTest::HeapConstant(const PrintableUnique<HeapObject>& value) {
+Node* GraphTest::HeapConstant(const Unique<HeapObject>& value) {
return graph()->NewNode(common()->HeapConstant(value));
}
Node* GraphTest::FalseConstant() {
- return HeapConstant(PrintableUnique<HeapObject>::CreateImmovable(
- zone(), factory()->false_value()));
+ return HeapConstant(
+ Unique<HeapObject>::CreateImmovable(factory()->false_value()));
}
Node* GraphTest::TrueConstant() {
- return HeapConstant(PrintableUnique<HeapObject>::CreateImmovable(
- zone(), factory()->true_value()));
+ return HeapConstant(
+ Unique<HeapObject>::CreateImmovable(factory()->true_value()));
}
Matcher<Node*> GraphTest::IsFalseConstant() {
- return IsHeapConstant(PrintableUnique<HeapObject>::CreateImmovable(
- zone(), factory()->false_value()));
+ return IsHeapConstant(
+ Unique<HeapObject>::CreateImmovable(factory()->false_value()));
}
Matcher<Node*> GraphTest::IsTrueConstant() {
- return IsHeapConstant(PrintableUnique<HeapObject>::CreateImmovable(
- zone(), factory()->true_value()));
+ return IsHeapConstant(
+ Unique<HeapObject>::CreateImmovable(factory()->true_value()));
}
namespace {
@@ -640,8 +639,8 @@
Matcher<Node*> IsHeapConstant(
- const Matcher<PrintableUnique<HeapObject> >& value_matcher) {
- return MakeMatcher(new IsConstantMatcher<PrintableUnique<HeapObject> >(
+ const Matcher<Unique<HeapObject> >& value_matcher) {
+ return MakeMatcher(new IsConstantMatcher<Unique<HeapObject> >(
IrOpcode::kHeapConstant, value_matcher));
}
=======================================
--- /branches/bleeding_edge/src/compiler/graph-unittest.h Thu Sep 4
08:44:03 2014 UTC
+++ /branches/bleeding_edge/src/compiler/graph-unittest.h Thu Sep 4
13:45:05 2014 UTC
@@ -17,7 +17,7 @@
// Forward declarations.
class HeapObject;
template <class T>
-class PrintableUnique;
+class Unique;
namespace compiler {
@@ -35,7 +35,7 @@
Node* Int32Constant(int32_t value);
Node* Int64Constant(int64_t value);
Node* NumberConstant(double value);
- Node* HeapConstant(const PrintableUnique<HeapObject>& value);
+ Node* HeapConstant(const Unique<HeapObject>& value);
Node* FalseConstant();
Node* TrueConstant();
@@ -64,7 +64,7 @@
Matcher<Node*> IsExternalConstant(
const Matcher<ExternalReference>& value_matcher);
Matcher<Node*> IsHeapConstant(
- const Matcher<PrintableUnique<HeapObject> >& value_matcher);
+ const Matcher<Unique<HeapObject> >& value_matcher);
Matcher<Node*> IsFloat64Constant(const Matcher<double>& value_matcher);
Matcher<Node*> IsInt32Constant(const Matcher<int32_t>& value_matcher);
Matcher<Node*> IsInt64Constant(const Matcher<int64_t>& value_matcher);
=======================================
--- /branches/bleeding_edge/src/compiler/js-graph.cc Thu Sep 4 11:13:35
2014 UTC
+++ /branches/bleeding_edge/src/compiler/js-graph.cc Thu Sep 4 13:45:05
2014 UTC
@@ -11,8 +11,7 @@
namespace compiler {
Node* JSGraph::ImmovableHeapConstant(Handle<Object> object) {
- PrintableUnique<Object> unique =
- PrintableUnique<Object>::CreateImmovable(zone(), object);
+ Unique<Object> unique = Unique<Object>::CreateImmovable(object);
return NewNode(common()->HeapConstant(unique));
}
@@ -94,7 +93,7 @@
}
-Node* JSGraph::HeapConstant(PrintableUnique<Object> value) {
+Node* JSGraph::HeapConstant(Unique<Object> value) {
// TODO(turbofan): canonicalize heap constants using Unique<T>
return NewNode(common()->HeapConstant(value));
}
@@ -104,13 +103,11 @@
// TODO(titzer): We could also match against the addresses of immortable
// immovables here, even without access to the heap, thus always
// canonicalizing references to them.
- // return HeapConstant(
- // PrintableUnique<Object>::CreateUninitialized(zone(), value));
+ // return HeapConstant(Unique<Object>::CreateUninitialized(value));
// TODO(turbofan): This is a work-around to make Unique::HashCode() work
for
// value numbering. We need some sane way to compute a unique hash code
for
// arbitrary handles here.
- PrintableUnique<Object> unique(
- zone(), reinterpret_cast<Address>(*value.location()), value);
+ Unique<Object> unique(reinterpret_cast<Address>(*value.location()),
value);
return HeapConstant(unique);
}
=======================================
--- /branches/bleeding_edge/src/compiler/js-graph.h Mon Aug 18 06:54:07
2014 UTC
+++ /branches/bleeding_edge/src/compiler/js-graph.h Thu Sep 4 13:45:05
2014 UTC
@@ -42,7 +42,7 @@
// Creates a HeapConstant node, possibly canonicalized, without
inspecting the
// object.
- Node* HeapConstant(PrintableUnique<Object> value);
+ Node* HeapConstant(Unique<Object> value);
// Creates a HeapConstant node, possibly canonicalized, and may access
the
// heap to inspect the object.
=======================================
--- /branches/bleeding_edge/src/compiler/js-operator.h Thu Aug 28 08:39:24
2014 UTC
+++ /branches/bleeding_edge/src/compiler/js-operator.h Thu Sep 4 13:45:05
2014 UTC
@@ -40,7 +40,7 @@
// Defines the property being loaded from an object by a named load. This
is
// used as a parameter by JSLoadNamed operators.
struct LoadNamedParameters {
- PrintableUnique<Name> name;
+ Unique<Name> name;
ContextualMode contextual_mode;
};
@@ -55,7 +55,7 @@
// used as a parameter by JSStoreNamed operators.
struct StoreNamedParameters {
StrictMode strict_mode;
- PrintableUnique<Name> name;
+ Unique<Name> name;
};
// Interface for building JavaScript-level operators, e.g. directly from
the
@@ -124,7 +124,7 @@
}
Operator* LoadProperty() { BINOP(JSLoadProperty); }
- Operator* LoadNamed(PrintableUnique<Name> name,
+ Operator* LoadNamed(Unique<Name> name,
ContextualMode contextual_mode = NOT_CONTEXTUAL) {
LoadNamedParameters parameters = {name, contextual_mode};
OP1(JSLoadNamed, LoadNamedParameters, parameters,
Operator::kNoProperties,
@@ -136,7 +136,7 @@
0);
}
- Operator* StoreNamed(StrictMode strict_mode, PrintableUnique<Name> name)
{
+ Operator* StoreNamed(StrictMode strict_mode, Unique<Name> name) {
StoreNamedParameters parameters = {strict_mode, name};
OP1(JSStoreNamed, StoreNamedParameters, parameters,
Operator::kNoProperties,
2, 0);
@@ -165,9 +165,9 @@
// TODO(titzer): nail down the static parts of each of these context
flavors.
Operator* CreateFunctionContext() { NOPROPS(JSCreateFunctionContext, 1,
1); }
- Operator* CreateCatchContext(PrintableUnique<String> name) {
- OP1(JSCreateCatchContext, PrintableUnique<String>, name,
- Operator::kNoProperties, 1, 1);
+ Operator* CreateCatchContext(Unique<String> name) {
+ OP1(JSCreateCatchContext, Unique<String>, name,
Operator::kNoProperties, 1,
+ 1);
}
Operator* CreateWithContext() { NOPROPS(JSCreateWithContext, 2, 1); }
Operator* CreateBlockContext() { NOPROPS(JSCreateBlockContext, 2, 1); }
=======================================
--- /branches/bleeding_edge/src/compiler/machine-node-factory.h Wed Sep 3
13:39:37 2014 UTC
+++ /branches/bleeding_edge/src/compiler/machine-node-factory.h Thu Sep 4
13:45:05 2014 UTC
@@ -55,8 +55,7 @@
return NEW_NODE_0(COMMON()->Float64Constant(value));
}
Node* HeapConstant(Handle<Object> object) {
- PrintableUnique<Object> val =
- PrintableUnique<Object>::CreateUninitialized(ZONE(), object);
+ Unique<Object> val = Unique<Object>::CreateUninitialized(object);
return NEW_NODE_0(COMMON()->HeapConstant(val));
}
=======================================
--- /branches/bleeding_edge/src/compiler/node-matchers.h Thu Sep 4
09:37:25 2014 UTC
+++ /branches/bleeding_edge/src/compiler/node-matchers.h Thu Sep 4
13:45:05 2014 UTC
@@ -94,13 +94,12 @@
// A pattern matcher for heap object constants.
-struct HeapObjectMatcher FINAL
- : public ValueMatcher<PrintableUnique<HeapObject> > {
+struct HeapObjectMatcher FINAL : public ValueMatcher<Handle<HeapObject> > {
explicit HeapObjectMatcher(Node* node)
- : ValueMatcher<PrintableUnique<HeapObject> >(node) {}
+ : ValueMatcher<Handle<HeapObject> >(node) {}
- bool IsKnownGlobal(HeapObject* global) const {
- return HasValue() && Value().IsKnownGlobal(global);
+ bool IsKnownGlobal(Handle<HeapObject> global) const {
+ return HasValue() && Value().is_identical_to(global);
}
};
=======================================
--- /branches/bleeding_edge/src/compiler/operator.h Thu Sep 4 09:37:25
2014 UTC
+++ /branches/bleeding_edge/src/compiler/operator.h Thu Sep 4 13:45:05
2014 UTC
@@ -178,32 +178,26 @@
}
};
-// Specialization for static parameters of type {PrintableUnique<Object>}.
+// Specialization for static parameters of type {Unique<Object>}.
template <>
-struct StaticParameterTraits<PrintableUnique<Object> > {
- static OStream& PrintTo(OStream& os, PrintableUnique<Object> val) { //
NOLINT
- return os << val.string();
+struct StaticParameterTraits<Unique<Object> > {
+ static OStream& PrintTo(OStream& os, Unique<Object> val) { // NOLINT
+ return os << Brief(*val.handle());
}
- static int HashCode(PrintableUnique<Object> a) {
+ static int HashCode(Unique<Object> a) {
return static_cast<int>(a.Hashcode());
}
- static bool Equals(PrintableUnique<Object> a, PrintableUnique<Object> b)
{
- return a == b;
- }
+ static bool Equals(Unique<Object> a, Unique<Object> b) { return a == b; }
};
-// Specialization for static parameters of type {PrintableUnique<Name>}.
+// Specialization for static parameters of type {Unique<Name>}.
template <>
-struct StaticParameterTraits<PrintableUnique<Name> > {
- static OStream& PrintTo(OStream& os, PrintableUnique<Name> val) { //
NOLINT
- return os << val.string();
- }
- static int HashCode(PrintableUnique<Name> a) {
- return static_cast<int>(a.Hashcode());
- }
- static bool Equals(PrintableUnique<Name> a, PrintableUnique<Name> b) {
- return a == b;
+struct StaticParameterTraits<Unique<Name> > {
+ static OStream& PrintTo(OStream& os, Unique<Name> val) { // NOLINT
+ return os << Brief(*val.handle());
}
+ static int HashCode(Unique<Name> a) { return
static_cast<int>(a.Hashcode()); }
+ static bool Equals(Unique<Name> a, Unique<Name> b) { return a == b; }
};
#if DEBUG
@@ -212,15 +206,15 @@
template <>
struct StaticParameterTraits<Handle<Object> > {
static OStream& PrintTo(OStream& os, Handle<Object> val) { // NOLINT
- UNREACHABLE(); // Should use PrintableUnique<Object> instead
+ UNREACHABLE(); // Should use Unique<Object> instead
return os;
}
static int HashCode(Handle<Object> a) {
- UNREACHABLE(); // Should use PrintableUnique<Object> instead
+ UNREACHABLE(); // Should use Unique<Object> instead
return 0;
}
static bool Equals(Handle<Object> a, Handle<Object> b) {
- UNREACHABLE(); // Should use PrintableUnique<Object> instead
+ UNREACHABLE(); // Should use Unique<Object> instead
return false;
}
};
@@ -267,7 +261,7 @@
};
// Type definitions for operators with specific types of parameters.
-typedef Operator1<PrintableUnique<Name> > NameOperator;
+typedef Operator1<Unique<Name> > NameOperator;
// Helper to extract parameters from Operator1<*> operator.
=======================================
--- /branches/bleeding_edge/src/compiler/raw-machine-assembler.h Wed Sep 3
14:10:20 2014 UTC
+++ /branches/bleeding_edge/src/compiler/raw-machine-assembler.h Thu Sep 4
13:45:05 2014 UTC
@@ -58,8 +58,8 @@
MachineSignature* machine_sig() const { return machine_sig_; }
Node* UndefinedConstant() {
- PrintableUnique<Object> unique =
PrintableUnique<Object>::CreateImmovable(
- zone(), isolate()->factory()->undefined_value());
+ Unique<Object> unique = Unique<Object>::CreateImmovable(
+ isolate()->factory()->undefined_value());
return NewNode(common()->HeapConstant(unique));
}
=======================================
--- /branches/bleeding_edge/src/compiler/simplified-operator-reducer.cc Thu
Sep 4 10:55:58 2014 UTC
+++ /branches/bleeding_edge/src/compiler/simplified-operator-reducer.cc Thu
Sep 4 13:45:05 2014 UTC
@@ -19,10 +19,10 @@
switch (node->opcode()) {
case IrOpcode::kBooleanNot: {
HeapObjectMatcher m(node->InputAt(0));
- if (m.IsKnownGlobal(heap()->false_value())) {
+ if (m.IsKnownGlobal(factory()->false_value())) {
return Replace(jsgraph()->TrueConstant());
}
- if (m.IsKnownGlobal(heap()->true_value())) {
+ if (m.IsKnownGlobal(factory()->true_value())) {
return Replace(jsgraph()->FalseConstant());
}
if (m.IsBooleanNot()) return Replace(m.node()->InputAt(0));
@@ -37,8 +37,8 @@
}
case IrOpcode::kChangeBoolToBit: {
HeapObjectMatcher m(node->InputAt(0));
- if (m.IsKnownGlobal(heap()->false_value())) return ReplaceInt32(0);
- if (m.IsKnownGlobal(heap()->true_value())) return ReplaceInt32(1);
+ if (m.IsKnownGlobal(factory()->false_value())) return
ReplaceInt32(0);
+ if (m.IsKnownGlobal(factory()->true_value())) return ReplaceInt32(1);
if (m.IsChangeBitToBool()) return Replace(m.node()->InputAt(0));
break;
}
@@ -128,8 +128,8 @@
Graph* SimplifiedOperatorReducer::graph() const { return
jsgraph()->graph(); }
-Heap* SimplifiedOperatorReducer::heap() const {
- return jsgraph()->isolate()->heap();
+Factory* SimplifiedOperatorReducer::factory() const {
+ return jsgraph()->isolate()->factory();
}
} // namespace compiler
=======================================
--- /branches/bleeding_edge/src/compiler/simplified-operator-reducer.h Tue
Sep 2 07:07:52 2014 UTC
+++ /branches/bleeding_edge/src/compiler/simplified-operator-reducer.h Thu
Sep 4 13:45:05 2014 UTC
@@ -38,7 +38,7 @@
Reduction ReplaceNumber(int32_t value);
Graph* graph() const;
- Heap* heap() const;
+ Factory* factory() const;
JSGraph* jsgraph() const { return jsgraph_; }
MachineOperatorBuilder* machine() const { return machine_; }
=======================================
--- /branches/bleeding_edge/src/unique.h Tue Sep 2 07:07:52 2014 UTC
+++ /branches/bleeding_edge/src/unique.h Thu Sep 4 13:45:05 2014 UTC
@@ -118,8 +118,6 @@
friend class UniqueSet<T>; // Uses internal details for speed.
template <class U>
friend class Unique; // For comparing raw_address values.
- template <class U>
- friend class PrintableUnique; // For automatic up casting.
protected:
Unique<T>() : raw_address_(NULL) { }
@@ -131,73 +129,6 @@
};
-// TODO(danno): At some point if all of the uses of Unique end up using
-// PrintableUnique, then we should merge PrintableUnique into Unique and
-// predicate generating the printable string on a "am I tracing" check.
-template <class T>
-class PrintableUnique : public Unique<T> {
- public:
- // TODO(titzer): make private and introduce a uniqueness scope.
- PrintableUnique() : string_("null") {}
-
- // TODO(titzer): make private and introduce a uniqueness scope.
- explicit PrintableUnique(Zone* zone, Handle<T> handle) :
Unique<T>(handle) {
- InitializeString(zone);
- }
-
- // TODO(titzer): this is a hack to migrate to Unique<T> incrementally.
- PrintableUnique(Zone* zone, Address raw_address, Handle<T> handle)
- : Unique<T>(raw_address, handle) {
- InitializeString(zone);
- }
-
- // Constructor for handling automatic up casting.
- // Eg. PrintableUnique<JSFunction> can be passed when
PrintableUnique<Object>
- // is expected.
- template <class S>
- PrintableUnique(PrintableUnique<S> uniq) // NOLINT
- : Unique<T>(Handle<T>()) {
-#ifdef DEBUG
- T* a = NULL;
- S* b = NULL;
- a = b; // Fake assignment to enforce type checks.
- USE(a);
-#endif
- this->raw_address_ = uniq.raw_address_;
- this->handle_ = uniq.handle_;
- string_ = uniq.string();
- }
-
- // TODO(titzer): this is a hack to migrate to Unique<T> incrementally.
- static PrintableUnique<T> CreateUninitialized(Zone* zone, Handle<T>
handle) {
- return PrintableUnique<T>(zone, reinterpret_cast<Address>(NULL),
handle);
- }
-
- static PrintableUnique<T> CreateImmovable(Zone* zone, Handle<T> handle) {
- return PrintableUnique<T>(zone, reinterpret_cast<Address>(*handle),
handle);
- }
-
- const char* string() const { return string_; }
-
- private:
- const char* string_;
-
- void InitializeString(Zone* zone) {
- // The stringified version of the parameter must be calculated when the
- // Operator is constructed to avoid accessing the heap.
- HeapStringAllocator temp_allocator;
- StringStream stream(&temp_allocator);
- this->handle_->ShortPrint(&stream);
- SmartArrayPointer<const char> desc_string = stream.ToCString();
- const char* desc_chars = desc_string.get();
- int length = static_cast<int>(strlen(desc_chars));
- char* desc_copy = zone->NewArray<char>(length + 1);
- memcpy(desc_copy, desc_chars, length + 1);
- string_ = desc_copy;
- }
-};
-
-
template <typename T>
class UniqueSet FINAL : public ZoneObject {
public:
=======================================
--- /branches/bleeding_edge/test/cctest/compiler/test-codegen-deopt.cc Wed
Sep 3 14:10:20 2014 UTC
+++ /branches/bleeding_edge/test/cctest/compiler/test-codegen-deopt.cc Thu
Sep 4 13:45:05 2014 UTC
@@ -135,13 +135,13 @@
Handle<JSFunction> deopt_function =
NewFunction("function deopt() { %DeoptimizeFunction(foo); };
deopt");
- PrintableUnique<Object> deopt_fun_constant =
- PrintableUnique<Object>::CreateUninitialized(zone(),
deopt_function);
+ Unique<Object> deopt_fun_constant =
+ Unique<Object>::CreateUninitialized(deopt_function);
Node* deopt_fun_node =
m.NewNode(common.HeapConstant(deopt_fun_constant));
Handle<Context> context(deopt_function->context(),
CcTest::i_isolate());
- PrintableUnique<Object> context_constant =
- PrintableUnique<Object>::CreateUninitialized(zone(), context);
+ Unique<Object> context_constant =
+ Unique<Object>::CreateUninitialized(context);
Node* context_node = m.NewNode(common.HeapConstant(context_constant));
bailout_id = GetCallBailoutId();
@@ -244,13 +244,13 @@
CSignature1<Object*, Object*> sig;
RawMachineAssembler m(graph, &sig);
- PrintableUnique<Object> this_fun_constant =
- PrintableUnique<Object>::CreateUninitialized(zone(), function);
+ Unique<Object> this_fun_constant =
+ Unique<Object>::CreateUninitialized(function);
Node* this_fun_node =
m.NewNode(common.HeapConstant(this_fun_constant));
Handle<Context> context(function->context(), CcTest::i_isolate());
- PrintableUnique<Object> context_constant =
- PrintableUnique<Object>::CreateUninitialized(zone(), context);
+ Unique<Object> context_constant =
+ Unique<Object>::CreateUninitialized(context);
Node* context_node = m.NewNode(common.HeapConstant(context_constant));
bailout_id = GetCallBailoutId();
=======================================
--- /branches/bleeding_edge/test/cctest/compiler/test-scheduler.cc Mon Sep
1 09:31:14 2014 UTC
+++ /branches/bleeding_edge/test/cctest/compiler/test-scheduler.cc Thu Sep
4 13:45:05 2014 UTC
@@ -680,8 +680,7 @@
Handle<Object> object =
Handle<Object>(isolate->heap()->undefined_value(), isolate);
- PrintableUnique<Object> unique_constant =
- PrintableUnique<Object>::CreateUninitialized(scope.main_zone(),
object);
+ Unique<Object> unique_constant =
Unique<Object>::CreateUninitialized(object);
// Manually transcripted code for:
// function turbo_fan_test(a, b, c, y) {
@@ -826,8 +825,7 @@
Handle<Object> object =
Handle<Object>(isolate->heap()->undefined_value(), isolate);
- PrintableUnique<Object> unique_constant =
- PrintableUnique<Object>::CreateUninitialized(scope.main_zone(),
object);
+ Unique<Object> unique_constant =
Unique<Object>::CreateUninitialized(object);
// Manually transcripted code for:
// function turbo_fan_test(a, b) {
@@ -939,8 +937,7 @@
Handle<Object> object =
Handle<Object>(isolate->heap()->undefined_value(), isolate);
- PrintableUnique<Object> unique_constant =
- PrintableUnique<Object>::CreateUninitialized(scope.main_zone(),
object);
+ Unique<Object> unique_constant =
Unique<Object>::CreateUninitialized(object);
// Manually transcripted code for:
// function turbo_fan_test(a, b, c) {
@@ -1187,8 +1184,7 @@
Handle<Object> object =
Handle<Object>(isolate->heap()->undefined_value(), isolate);
- PrintableUnique<Object> unique_constant =
- PrintableUnique<Object>::CreateUninitialized(scope.main_zone(),
object);
+ Unique<Object> unique_constant =
Unique<Object>::CreateUninitialized(object);
// Manually transcripted code for:
// function turbo_fan_test(a, b, c) {
@@ -1518,8 +1514,7 @@
Handle<Object> object =
Handle<Object>(isolate->heap()->undefined_value(), isolate);
- PrintableUnique<Object> unique_constant =
- PrintableUnique<Object>::CreateUninitialized(scope.main_zone(),
object);
+ Unique<Object> unique_constant =
Unique<Object>::CreateUninitialized(object);
// Manually transcripted code for:
// function turbo_fan_test(a, b, c) {
--
--
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