Hi,

I'd like to query the amount of memory allocated from the OS for the
V8 heap as well as the amount of bytes occupied by allocated objects
within the heap.  Currently, there is a heap profiler API but it seems
much too heavyweight for this use case and I would be wary of leaving
it on all the time.  It is also possible to call V8::SetCounterFunction
() and then sniff for updates to the "c:V8.OsMemoryAllocated" and
related counters, but this seems very brittle.  I am not aware of any
other ways to get this information directly and I would propose an API
that looked something like this be added to class V8:

static void GetHeapStatistics(size_t* os_memory_allocated, size_t*
memory_in_use);

My use case is that in Chromium's task manager it would be nice to
know how much of the memory footprint of a given renderer process is
due to V8's heap.  Fields within the task manager are populated by
polling each process at about 1Hz.

Does this sound reasonable?

- James
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