Reviewers: Dmitry Lomov (chromium), fqian,
Message:
@fqian: my understanding is that this change shouldn't regress Blink
implementation of V8Window::toStringMethodCustom [1]. Please confirm that
as you
are the author of the FIXME comment for that code.
[1]
https://code.google.com/p/chromium/codesearch#chromium/src/third_party/WebKit/Source/bindings/core/v8/custom/V8WindowCustom.cpp&q=V8Window::toStringMethodCustom&sq=package:chromium&type=cs&l=214
Description:
Replace custom implementation of ObjectProtoToString with call to builtin
The implementation in api.cc seems to just repeat what is written in
v8natives.js and harmony-tostring.js I replaced it with call to the
corresponding builtin.
BUG=None
Please review this at https://codereview.chromium.org/936033002/
Base URL: https://chromium.googlesource.com/v8/v8.git@master
Affected files (+24, -58 lines):
M src/api.cc
Index: src/api.cc
diff --git a/src/api.cc b/src/api.cc
index
da1c0e74618c8e448a6705e8e1b5d5f7f2a2c06c..7a173b3ec421583e100b2659d3b0d0ce3942f8c7
100644
--- a/src/api.cc
+++ b/src/api.cc
@@ -3493,71 +3493,37 @@ Local<Array> v8::Object::GetOwnPropertyNames() {
Local<String> v8::Object::ObjectProtoToString() {
- i::Isolate* i_isolate = Utils::OpenHandle(this)->GetIsolate();
- Isolate* isolate = reinterpret_cast<Isolate*>(i_isolate);
+ i::Handle<i::JSObject> self = Utils::OpenHandle(this);
+ i::Isolate* i_isolate = self->GetIsolate();
ON_BAILOUT(i_isolate, "v8::Object::ObjectProtoToString()",
return Local<v8::String>());
ENTER_V8(i_isolate);
- i::Handle<i::JSObject> self = Utils::OpenHandle(this);
-
- i::Handle<i::Object> name(self->class_name(), i_isolate);
- i::Handle<i::Object> tag;
+ i::Context* context = i_isolate->context();
+ if (context == NULL) return Local<String>();
+ i::Context* native_context = context->native_context();
+ if (native_context == NULL) return Local<String>();
// Native implementation of Object.prototype.toString (v8natives.js):
- // var c = %_ClassOf(this);
- // if (c === 'Arguments') c = 'Object';
- // return "[object " + c + "]";
-
- if (!name->IsString()) {
- return v8::String::NewFromUtf8(isolate, "[object ]");
- } else {
- i::Handle<i::String> class_name = i::Handle<i::String>::cast(name);
- if (i::String::Equals(class_name,
- i_isolate->factory()->Arguments_string())) {
- return v8::String::NewFromUtf8(isolate, "[object Object]");
- } else {
- if (internal::FLAG_harmony_tostring) {
- i::Handle<i::Symbol> toStringTag =
- Utils::OpenHandle(*Symbol::GetToStringTag(isolate));
- EXCEPTION_PREAMBLE(i_isolate);
- has_pending_exception =
- !i::Runtime::GetObjectProperty(i_isolate, self, toStringTag)
- .ToHandle(&tag);
- EXCEPTION_BAILOUT_CHECK(i_isolate, Local<v8::String>());
-
- if (tag->IsString()) {
- class_name = i::Handle<i::String>::cast(tag);
- }
- }
- const char* prefix = "[object ";
- Local<String> str = Utils::ToLocal(class_name);
- const char* postfix = "]";
-
- int prefix_len = i::StrLength(prefix);
- int str_len = str->Utf8Length();
- int postfix_len = i::StrLength(postfix);
+ i::Handle<i::String> key =
i_isolate->factory()->InternalizeOneByteString(
+ STATIC_CHAR_VECTOR("DefaultObjectToString"));
+ i::Handle<i::GlobalObject> global =
+ i::Handle<i::GlobalObject>(native_context->global_object(),
i_isolate);
+ i::Handle<i::JSBuiltinsObject> builtin =
+ i::Handle<i::JSBuiltinsObject>(global->builtins(), i_isolate);
- int buf_len = prefix_len + str_len + postfix_len;
- i::ScopedVector<char> buf(buf_len);
-
- // Write prefix.
- char* ptr = buf.start();
- i::MemCopy(ptr, prefix, prefix_len * v8::internal::kCharSize);
- ptr += prefix_len;
-
- // Write real content.
- str->WriteUtf8(ptr, str_len);
- ptr += str_len;
-
- // Write postfix.
- i::MemCopy(ptr, postfix, postfix_len * v8::internal::kCharSize);
+ i::Handle<i::JSFunction> fun;
+ EXCEPTION_PREAMBLE(i_isolate);
+ has_pending_exception =
+ !i::Runtime::GetObjectProperty(i_isolate, builtin,
key).ToHandle(&fun);
+ EXCEPTION_BAILOUT_CHECK(i_isolate, Local<v8::String>());
- // Copy the buffer into a heap-allocated string and return it.
- Local<String> result = v8::String::NewFromUtf8(
- isolate, buf.start(), String::kNormalString, buf_len);
- return result;
- }
- }
+ i::Handle<i::String> result;
+ i::Handle<i::Object>* args = NULL;
+ int argc = 0;
+ has_pending_exception =
+ !i::Execution::Call(i_isolate, fun, self, argc,
args).ToHandle(&result);
+ EXCEPTION_BAILOUT_CHECK(i_isolate, Local<v8::String>());
+ return Utils::ToLocal(result);
}
--
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