Reviewers: jarin,

Description:
[x86] Improve code generation for context materialization.

On Intel targets, it is cheaper to load the context from the frame
instead of loading the context as a constant (which usually involves a
PropertyCell because the context is in new space when we compile the
function).

[email protected]

Please review this at https://codereview.chromium.org/970803002/

Base URL: https://chromium.googlesource.com/v8/v8.git@master

Affected files (+21, -3 lines):
  M src/compiler/ia32/code-generator-ia32.cc
  M src/compiler/x64/code-generator-x64.cc


Index: src/compiler/ia32/code-generator-ia32.cc
diff --git a/src/compiler/ia32/code-generator-ia32.cc b/src/compiler/ia32/code-generator-ia32.cc index 7864d90a82672afc5c866125db897eb6b0b3f12c..7adc7131c16b2fe939922cc1000aad7f93d0f073 100644
--- a/src/compiler/ia32/code-generator-ia32.cc
+++ b/src/compiler/ia32/code-generator-ia32.cc
@@ -1119,7 +1119,16 @@ void CodeGenerator::AssembleMove(InstructionOperand* source,
     Constant src_constant = g.ToConstant(source);
     if (src_constant.type() == Constant::kHeapObject) {
       Handle<HeapObject> src = src_constant.ToHeapObject();
-      if (destination->IsRegister()) {
+ if (info()->IsOptimizing() && src.is_identical_to(info()->context())) { + // Loading the context from the frame is way cheaper than materializing
+        // the actual context heap object address.
+        if (destination->IsRegister()) {
+ __ mov(dst, Operand(ebp, StandardFrameConstants::kContextOffset));
+        } else {
+          __ push(Operand(ebp, StandardFrameConstants::kContextOffset));
+          __ pop(dst);
+        }
+      } else if (destination->IsRegister()) {
         Register dst = g.ToRegister(destination);
         __ LoadHeapObject(dst, src);
       } else {
Index: src/compiler/x64/code-generator-x64.cc
diff --git a/src/compiler/x64/code-generator-x64.cc b/src/compiler/x64/code-generator-x64.cc index db5a448adc9a0ee689421edeedbd843c58ad2dba..be28bf74d589b5ef08359d6349af79a277c88ef6 100644
--- a/src/compiler/x64/code-generator-x64.cc
+++ b/src/compiler/x64/code-generator-x64.cc
@@ -1309,9 +1309,18 @@ void CodeGenerator::AssembleMove(InstructionOperand* source,
         case Constant::kExternalReference:
           __ Move(dst, src.ToExternalReference());
           break;
-        case Constant::kHeapObject:
-          __ Move(dst, src.ToHeapObject());
+        case Constant::kHeapObject: {
+          Handle<HeapObject> src_object = src.ToHeapObject();
+          if (info()->IsOptimizing() &&
+              src_object.is_identical_to(info()->context())) {
+            // Loading the context from the frame is way cheaper than
+            // materializing the actual context heap object address.
+ __ movp(dst, Operand(rbp, StandardFrameConstants::kContextOffset));
+          } else {
+            __ Move(dst, src_object);
+          }
           break;
+        }
         case Constant::kRpoNumber:
           UNREACHABLE();  // TODO(dcarney): load of labels on x64.
           break;


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