lgtm.
While I agree that volatile has no useful meaning for multi-threading, it
does
prevents some wilder compiler optimizations, and in the absence of any other
synchronization primitives it might be better than nothing. I think it is
fine
to leave out 'volatile' here because the Interlocked* intrinsics should
prevent
bad optimizations.
https://codereview.chromium.org/1228063005/
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