Reviewers: Jarin, Benedikt Meurer,

Description:
Revert "Revert of [turbofan] greedy: heuristic for memory operands
(patchset #2 id:40001 of https://codereview.chromium.org/1306823005/ )"

This reverts commit f68cd33bdd342819abd5b091591ac78383c2e79d.

BUG=

Please review this at https://codereview.chromium.org/1314423006/

Base URL: https://chromium.googlesource.com/v8/v8.git@master

Affected files (+9, -7 lines):
  M src/compiler/greedy-allocator.cc


Index: src/compiler/greedy-allocator.cc
diff --git a/src/compiler/greedy-allocator.cc b/src/compiler/greedy-allocator.cc index 44f2d4f8160a4893cc3964e21fc0ecb6dd7629e5..aad322e3588eb90823fd05d51a09699fc20b78f5 100644
--- a/src/compiler/greedy-allocator.cc
+++ b/src/compiler/greedy-allocator.cc
@@ -256,7 +256,7 @@ void GreedyAllocator::SplitAndSpillRangesDefinedByMemoryOperand() {
   for (size_t i = 0; i < initial_range_count; ++i) {
     auto range = data()->live_ranges()[i];
     if (!CanProcessRange(range)) continue;
-    if (range->HasNoSpillType()) continue;
+    if (!range->HasSpillOperand()) continue;

     LifetimePosition start = range->Start();
     TRACE("Live range %d:%d is defined by a spill operand.\n",
@@ -273,12 +273,14 @@ void GreedyAllocator::SplitAndSpillRangesDefinedByMemoryOperand() {
     } else if (pos->pos() > range->Start().NextStart()) {
// Do not spill live range eagerly if use position that can benefit from
       // the register is too close to the start of live range.
-      auto split_pos = pos->pos();
-      if (data()->IsBlockBoundary(split_pos.Start())) {
-        split_pos = split_pos.Start();
-      } else {
-        split_pos = split_pos.PrevStart().End();
-      }
+      auto split_pos = GetSplitPositionForInstruction(
+          range, data()->code(), pos->pos().ToInstructionIndex());
+      // There is no place to split, so we can't split and spill.
+      if (!split_pos.IsValid()) continue;
+
+      split_pos =
+          FindOptimalSplitPos(range->Start().NextFullStart(), split_pos);
+
       Split(range, data(), split_pos);
       Spill(range);
     }


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